Changelog
Updates in Minescript 4.0
- Support running script functions during tick loop (20x per second), render loop (30-100+ fps), or script loop (~5000 times per second) (923f9bb, bfbd192, fb936b8)
- Java reflection via Python script functions (ebdba54, 8008110, 39160c3)
- Support Python scripts in arbitrary folders using
command_path
inconfig.txt
(791c295, 99c8619, 23ee273) - Support alternative script languages for commands (890d2a9)
- Initial version of Minescript mod for NeoForge (7dd592f)
- Schedule groups of script functions to run every render or tick cycle (19eb79c, 1377acb, d2bd144)
- Support for scripting several game and input events with a unified
EventQueue
API (d1cb4c9, 6628525, 993c9b6, b96159e, 4af1a32) - Async script functions that are more powerful, easier to use, and cancellable (882bc7e)
- Unify Minescript and Minecraft chat histories (46a0cde)
- New and updated script functions, including:
press_key_bind()
(174dac8)show_chat_screen()
(adf8dac)- entity selectors for
entities()
andplayers()
(6d6d627) job_info()
for detecting other running scripts (156dc33)version_info()
for detecting versions of Minecraft, Minescript, and OS (d448c4b)- multiple args to
echo()
,chat()
, andlog()
, like builtinprint()
function (114c559) append_chat_history()
,chat_input()
, andset_chat_input()
for managing chat input and history (46a0cde)player_get_targeted_entity()
(93dd5e8)
- Return complex data types from script functions as dataclasses (e.g.
EntityData
) rather than dicts, for easier and safer scripting (7caaf3b) - Support tab completion of
config
andhelp
params (b4bfa0e, f485973) - Safer script output:
print()
no longer executes commands or sends public messages to chat by default (6101484)
See detailed changelog.
Dependencies
Files
minescript-mc1.20.4-fabric-mod-4.0-beta.jar(248.19 KiB) Primary
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Release channel
BetaVersion number
4.0-betaLoaders
Fabric
Game versions
1.20.4Downloads
77Publication date
March 25, 2024 at 12:07 AMPublisher
maxuser
Owner