Changelog
Changelogs:
- Fixed Crystalline a little bit more
- Wulfrum Knife will only suck and call back wulfrum knife items now, it won’t suck in items around you anymore unless it’s the wulfrum knife
- Improved Boss Music, should now be fixed. No problems, The new things changed are: Boss Music will now stop if the boss is really far. Upon encountering a boss in a certain distance, the music will play. Joining the world while a boss is alive will play the music if the boss is close or you are in the middle of a fight
- Bosses will now despawn when they kill all the players, if there are still some players alive it will not. Despawn messages are now added
- Changed Bloodbath, you can barely hit anything with it
- Fixed some minions
- Fixed Frost Blossom shooting everywhere
- After bosses are killed, there will be a 4 second music cooldown meaning, if you summon another boss while the cooldown is still higher than 1, then the music won’t play. It will play after the cooldown ends
- This time, rage and adrenaline will affect your base damage instead of dealing it making it impossible to crit and deal sweep damage
- Shift-Right-Clicking dummies will now take them back. Target Dummies can now will be facing the opposite direction of the player
- Vicious Powder now does something: Turns the blocks around it to its crimstone variant
- Added Ironskin Potion and Daybloom (Can only grow on grass). All potions can now be crafted on the bottle or the crafting table
- Fixed Burnt Sienna
- Added Blinkroot (Can only grow on dirt: Coarse Dirt, Dirt, and Rooted Dirt) and Mining Potion (Will use stormlion mandibles for now since antilions aren’t added yet)
- Fixed Stellar Culex spawning everywhere
- Darkness effect is now removed and will not apply when at the abyss or higher than Y-219
- Completely Reworked Crabulon
- Completely Reworked The Perforator Hive, for the blood geysers and ichor shots, it will now randomely spread, for ichor blobs, the Perforator Hive will first try to align itself with the player, if the PFH’s (Perforator Hive Shortcut) y position is higher than the target itself, then it will drag itself slightly downwards and align itself, if it’s y is lower than the targets’ then, it will bring itself upward really slightly. The Perforator will also try to get some contact hits in every 5 seconds, so run away!! (No Worms yet sadly)
- Changed King Slime a little, king slime will normally jump upwards, but after the 3rd jump, the 4th is now different, it will still jump higher but it will now align to the player and fall downwards quickly
- Reworked the Crown Jewel, will now set itself directly above its target instead of flying around and accidentally leaving and despawning
- Removed the debugger for the Rover Drive
- Completely Reworked and fixed the SG (Slime Gods) (Reworked Animations), The Paladins will now fly and try to slam on the player. If the player is 50 blocks far from the paladins, they will teleport to you
- Revamped most mobs and bosses’ animation
- Cryogen will now show its shield
- Added the Thorns Potion and can be crafted
- Added the Deathweed and the Corruption variant. Added the Titan Potion
- Fixed Adrenaline not reseting upon being attacked only when it’s charged. Also fixed adrenaline not halving the damage and avoiding it properly
- Teardrop Cleaver now inflicts Temporal Sadness
- Shield of Cthulhu will no longer need to double press buttons to dash, just press the dash keybind “C” and dash
- Added Blizzards, no mobs spawn in it yet
- Removed biome music for now
- Added copper shortsword, Katana, Phaseblades, Meteorite Bar,
- Fixed Ornate Shield and it is now a accessory. It will now allow easier ramming, it inflicts frostburn for 3 seconds, gives you 8 defense when eqipped, and makes you immune to Chilled, Frostburn, Frozen, and Frostbite. When you ram into enemies, you gain 12 immunity frames
- New: iFrames are now added, if you have iFrames > 0 then you won’t take damage at all. Each time you respawn, you get 20 iFrames
- Added most items into crafting table recipies since there aren’t no guides on how to use the hellforge, mythril anvil, and other stuff like the bottle
- Meteors will now fall from the sky each time you defeat a boss (Only after defeating Brain of Cthulhu). Meteors wont fall randomely at night or even after defeating bosses if there are meteor blocks more than 120. Meteors fall around a random player 50-100 blocks away
- Night’s Edge is added
- Reworked Light’s Bane, and can now be crafted!!! Made the Muramasa 3D
- Changed Boss Music of: Eye of Cthulhu, King Slime
- Added Jungle Spores and can be found in the jungle. You can now obtain vines from vines… yes, and can now craft the Blade of Grass!!
- Retextured Stinger
- Hellstone now generates in the nether from Y(-6) to Y(-17)
- Reworked Burning effect
- Added the Blade of Grass and can be crafted
- Added Volcano and can be crafted
- Night’s Edge, Volcano, Blade of Grass, and Light’s Bane can be shimmered
- Added Demon Eyes, all 6 variants, excluding the halloween ones. They can drop lens or black lenses
- Added the Face Monster, I just couldn’t achieve the scare factor tho, it’s a 3/10 for the scare factor.
- Fixed Bloodbath and increased the range
- Starfury’s star now doesn’t stack damage by bouncing and instead does it once
- Flurrystorm Cannon should now reset its fire speed
- Fixed some projectiles and some other weapons, specially ranged weapons/ammo since they would bounce back or gather damage
- Kelvin Catalyst now goes back to the player, when used in stealth mode, it will no longer home (which never worked anyways) and instead will ram back and forth. Increased the item size also
- Fixed Frost Blossom
- Changed what the Depth Crusher inflicts from Crush Depth, to a new effect, Riptide
- Some dash accessories give a few i-frames now
- Added Silver and the armor, no weapons yet
Non-Mod In-game Changes:
- Added a logo for the mod file
NOTICE:
- Most of the potion/plants/items/blocks/models textures are made by me. I just used the color hues of the actual texture and made my own. A few only are made from my friend, credits to him
Files
Calamity Mod (FORGE, 1.19.4, v3.2.6).jar(166.62 MiB) Primary
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Release channel
ReleaseVersion number
3.2.6Loaders
Forge
Game versions
1.19.4Downloads
37Publication date
January 18, 2024 at 1:49 PMPublisher
wSalmonX
Owner