Changelog
Added the missing Soul Stained Steel Scythe Arcane Restoration Recipe
Added missing recipes for Repairing Weeping Well Gear using the Repair Pylon
Added the missing Warp Flux Block
The Sundering Anchor can now only hit a single target up to five times and will return early if it cannot find any other valid target afterwards
The Sundering Anchor Projectile no longer deals double the intended damage
Big Boner Necklace in the Works
Updated Spirit Entity Behavior and Visuals When Spirits are created without the help of a player they will now enter a passive state
- While in this passive state, spirits will slowly fall towards the ground, becoming an actual item upon collision
- Passive spirits can still be collected by a player however the range is much shorter and requires line of sight with the player
- This should hopefully allow for a more innate and automation-friendly behavior
Updated Several Rune Effects
Rune of Idle Restoration -> Rune of Vitality
+Passive Healing -> +20% Healing Received
Rune of Culling
+20% Scythe Proficiency -> +Scythes Exploit Wounds
Rune of Reactive Shielding -> Rune of Protection
+Damage Resistance when Struck -> +20% Armor
Rune of Sacrificial Empowerment -> Rune of Farsweeping
+Scythe Kill Chaining -> +Deadlier Scythe Sweeping
Rune of Toughness -> Rune of Indomitability
+20% Armor Toughness -> +100% Knockback Resistance
Updated Some Geas Effects
Pact of The Liveweaver:
- Added Passive Healing Effect no longer present on the rune
Pact of Reciprocation:
- Now only applies to Magic Damage as was intended
All Magic Damage in Malum now pierces Half of the Armor Value as opposed to All of It. Magic Damage still does not damage Armor despite this change. This can be disabled using a config option
Updated the textures for the Alchemical Calx Block Updated the textures for the Catalyst Lobber
Removed the entire Spirit Ritual system that utilized the Ritual Plinth
- It was nowhere near the ideal state I now imagine Spirit Rituals to be, and was causing some issues so I figured that since I'll end up replacing it in the future I might as well remove it now.
Actually Fixed Create Compat not Working
Fixed Repair Pylon not correctly repairing Fractured Impetuses
Fixed Copper and Iron Impetuses incorrectly having two separate Arcane Restoration Recipes
Fixed Repair Pylon Causing Network Issues when Repairing Enchanted Items
Fixed the Spirit Crucible and Spirit Altar not properly continuing work after being loaded from chunk memory
Fixed the Ring of the Howling Maelstrom taking effect when hitting an enemy with a rebound scythe when wearing the Necklace of the Narrow Edge even without the ring
Fixed Scarstone dropping even without proper tools
Fixed Transmutation Tree Pages Displaying Translation Keys instead of Translated Headlines
Fixed Max Durability still being transfered across gear during Spirit Infusion
Fixed Enchantments not carring if the newly created item can actually support them when carrying over the enchantment during Spirit Infusion
Fix Modded Metal Node Smelting Recipes not actually working despite JEI showing so
Files
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Release channel
ReleaseVersion number
1.7.3Loaders
Game versions
1.21.1Downloads
101Publication date
June 15, 2025 at 11:07 AMPublisher
SammySemicolon
Owner