Changelog
- Fixed placement modes like replace, stencil and colorize having weird position calculations for chisel
- Fixed grid isAtEdge check not working with negative numbers (causing incorrect results when looking at sloped faces)
- Fixed edge detection epsilon being way too generous causing incorrect results
- Fixed issue with shape selection being different when placed/removed to what could be seen on screen
- Fixed premade structure vanishing when changing grid size
- Fixed still being able to sit on chair even after it has been removed
- Added missing structure type translations
- Fixed not displaying structure name
- Fixed crash when doing signal ticks due to error when storing unused tickets
- Fixed not rerendering animations when changing resourcepack/ shaderpack
- Fixed error when loading doors with customized transitions
- Fixed transformable boxes not combining because the moved corner iteration did not consider the lack of a moved corner due to the position of the other box
Dependencies
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Release channel
AlphaVersion number
1.6.0-pre124Loaders
NeoForge
Game versions
1.21.1Downloads
52Publication date
September 16, 2024 at 3:26 PMPublisher
creativemd
Owner