Changelog
Finally a new update! In this version:
- Updated the mod to 1.19 (it won't be compatible anymore with 1.18.2/1.17.1 ecc)
- Added compatibility with the Factions mod, so if you are in the same faction with another player, and you have the ALLIES light target, it will be able to trigger!
- Added new checks for the trigger of a light(each one configurable in the config):
- Checks to see if the player/s are surrounded by other mobs
- Checks to see if the player/s have near-broken armor. (Disabled by default)
This means that in order to activate a light, a player will also need to be surrounded by mobs (default having 5 hostile entities near them) and/or have low armor durability! This adds a bit more to the complexity of the trigger, so it's more like a "coming to help when you need it the most" kind of feeling, closer to what I originnally imagined.
- Modfied the config a bit as well so you will need to update it. Backup your old file and then remove it (simply renaming it will also work). Now there are a bit more options to explore as well!
- Also changed its extension, so it's more readable in notepad++
Also I'm starting to work on 4/5 new light types, based on the elements. So stay tuned and share this with your friends!
Dependencies
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
AlphaVersion number
0.0.3Loaders
FabricQuilt
Game versions
1.19Downloads
122Publication date
July 3, 2022 at 11:15 AMPublisher
Emafire003
Owner