Changelog
- Added
network_terminal.columnLimit
andnetwork_terminal.rowLimit
config options to the client config, allowing players to limit the maximum size of the terminal screen. - Added
paygate.maxRedstoneDuration
config option to the server config, allowing server owners to customize the maximum duration of a paygate's redstone output. - Added
enchantments.coinMagnetCalculationLevelCap
config option to allow server owners to increase the range cap of the Coin Magnet enchantment, should you wish for Coin Magnet level 6 or higher to actually increase the magnet range. - Added a fourth Item Capacity Upgrade (Netherite). Increases item storage capacity by 1,152 by default.
- Reworked ownership data, and added an OwnershipAPI so that new owner-types can be added for compatibility with other mods.
- Owner Selection method has been re-worked. There is now a list of all available owners (online players, teams you are a member of, etc.) that you can select from for easier convenience.
- Manual player name input method is still available as a backup, should the target player not be online, and can be accessed by clicking the selection mode toggle button in the top-right.
- Removed "Set as self" button from the Money Chest's Security Upgrade as you are automatically sorted to the top of the player list in this new selection method, making this button unnecessary.
- Reworked language file. Translations are now data generated.
- White Vending Machines now include their color in their name.
- Slight rename of the 2x2 shelves (now "Oak Double Shelf", etc.)
- Items enchanted with Money Mending now display a tooltip stating their repair cost.
- Team Ownership Tab now displays the teams id, allowing it to be more easily targeted by the /lcbank command in regards to giving/taking money.
- Added
/lcbank give/take all <amount>
sub-command allowing you to give/take money from all bank accounts at once (including those added via the bank api by third party mods). - Added optional
notifyPlayers
argument to the various /lcbank commands. Setting to false will prevent the owners of the bank account from being notified of the deposit/withdraw in their personal notifications (will still appear in the bank accounts interaction logs). - Renamed
bank_accounts.interestRate
tobank_accounts.interest
. Config option is now a double input between 0.0 and 1.0, allowing for more precise interest rates (such as 0.1% with an input of 0.001) - Added
bank_accounts.forceInterest
andbank_accounts.interestNotification
options to allow for more customization of interest notifications & minimum interest amounts. - Link to Bank Account setting is now hidden if/when the trader is in creative mode to avoid confusion for players who think the trader will actually deposit earned money while in creative mode.
- Machines item storage now displays the maximum item count when hovered over, not only just the current count.
- Tab buttons now always display their tooltips even if they're the currently selected tab.
- Slot Machine interaction tooltips now display the correct price when affected by trade rules such as the free sample and/or discounts.
- If a Slot Machines price is modified by a trade rule, the interaction tooltip also lists the "normal price" for the 5x/10x buttons to inform the player about the potential changes in the trades price should a free sample expire, etc.
- Upgrade tooltips now include a list of valid machines they can be used by.
- Trader Text now changes color on the terminal if it has no trades or if all of its trades are out of stock.
- Fixed an issue where the FTB Chunks claim handler didn't properly access your already purchased/obtained bonus claims/forceloads.
- Fixed an issue where the Slot Machine would render tooltips for the entry previews even when not in info mode.
- Fixed an usse where the Ticket Kiosk would still execute the trade even if it didn't have enough ticket materials to properly print the ticket(s) being sold
- Fixed a client-side crash that would sometimes happen when creating a Persistent Trader.
- Hopefully fixed an issue where certain item tooltips wouldn't render certain mod-triggered data when rendered by a trade button/custom inventory tab.
- Hopefully fixed an issue where item trade notifications could/would not stack on a dedicated server.
Files
lightmanscurrency-1.20.1-2.2.2.0.jar(4.67 MiB) Primary
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Release channel
ReleaseVersion number
1.20.1-2.2.2.0Loaders
Forge
Game versions
1.20.1Downloads
94Publication date
June 8, 2024 at 7:32 PMPublisher
Lightman
Owner