Changelog
- Mountain areas (low erosion) are slightly rarer in general, leaving more space for flat and eroded terrain
- Changed the way windswept and swampy areas are generated. Swamps are often larger and sometimes surrounded by windswept like in vanilla.
- Adjusted the continents, allowing them to sometimes generate a bit larger than before, and added a feature where land is sometimes more scattered (like archipelagos)
- Changed the way mushroom islands generate, forming large island groups
- Changed rivers to be much less likely to form rings, instead they 'snake' though the landscape like actual rivers
- As a side effect they can sometimes be very wide (other times very narrow) and can form big lakes on occasion.
- Changed the way "peaks" (high PV) generates, is no longer directly tied to erosion, instead form river-like lines leading to very nice mountain shapes.
- Adjusted humidity/vegetation noise for larger biomes, also "average" biomes are now more common than "extreme" biomes (dark forest etc) in general.
Dependencies
Files
larion-mc1.20.5-3.7.jar(82.11 KiB) Primary
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Release channel
ReleaseVersion number
3.7Loaders
Fabric
Game versions
1.20.5–1.20.6Downloads
16Publication date
October 31, 2024 at 4:53 PMPublisher
Badgerson
Member