Changelog
11.9.3
- fix: hide tooltip when boss bar overlap doesn't work (close #410)
- fix: miliBucket precision for fluids (close #412)
11.9.2
- fix: a crash related to item mod name tooltip (close #403)
11.9.1
- improve: use display name on players (#256)
- improve: blame the correct mod
- improve: ensure built-in plugins are correctly loaded
- fix:
item_storage.normal_amount
can't be set to 0 (#395) - backport 1.20.5 to 1.20.1 (#394)
11.8.0
- [Feature Backport]: Cherry Picked Camo Block Visibility Commit (#355)
- feat: add support for multipart entity (close #364)
11.7.1
- improve: better error handling for server data providers (#333)
11.7.0
- feat: avoid the overlay flickering while shooting projectiles
- feat: campfire cooking time (#346)
11.6.4
- fix: the server data mess
- fix: cannot see through waterlogged blocks (#342)
- chore: bump gradle version
- fix: the "flip with main hand" option is not respected
- fix: global waystones show as unbreakable (#317)
- fix: random translation patches
11.6.3
- fix: oversight when merging
11.6.2
- fix: crash with Saturn
11.6.1
- fix: Incorrect display of Zombie Villager conversion time (#308)
- optimize imports
- fix: status effect display (#303)
- fix: mod name showing twice in some cases in JEI (#302)
- improve: allow using custom container finder
- fix: disable server data verification for replaced accessors
- fix: crash in the last commit
- fix: lingering server data
- fix: bugs related to getting pick result
- improve the latest PR
- Improve painting tooltip (#300)
- feat: option to always show harvest info
- fix: mislocated breaking progress (workaround) (#295)
- improve: do not show energy storage if capacity is 0
- improve: make toasts last longer
- feat: show fluid tank capacity while holding shift
- feat: collecting items information
- improve: item amount display
11.5.1
- fix: duplicate mod name in item tooltip in creative inventory (#288)
- feat: better text shadow
- improve: narrate text in a progress
- fix: cycle option value not being saved correctly
- chore: move release type to gradle.properties
- fix: bugs in the last commit
- feat: item storage caching
- Update lang/pt_br.json (#286)
- fix: backport many bug fixes
- feat: TTS toggle hint (#282)
- feat: disappearing delay
- chore: message format tip
11.4.3
- fix: Crash upon opening Mod Settings (#284)
11.4.2
- feat: tweaks to the custom theme
11.4.1
- fix: theme background image
- gradle 8.1 & parchment
- improve: tweaks to HorseStatsProvider
- Update Horse Speed to correct value (#283)
- improve: make text in progress element easier to see in light color scheme
- improve: trim the value saved by slider option
- feat: calibrated sculk sensor block input
- improve: do not display pitch if the noteblock is not tunable
- custom theme v2
- update issue template
- fix: mob spawner provider order
- refactor: tooltip positioning
- fix: NPE looking at fluid with no sprites (#281)
- fix: oversights in health displaying
- feat: Do not display Jade when there is a boss bar. (#276)
- improve: change option entry order
- unified publishing
Dependencies
Files
Jade-1.20.1-forge-11.9.3.jar(533.3 KiB) Primary
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Release channel
BetaVersion number
11.9.3+forgeLoaders
ForgeNeoForge
Game versions
1.20–1.20.1Downloads
134830Publication date
June 1, 2024 at 5:57 PMPublisher
Snownee
Owner