Changelog
3.5.0:
- Reordered all rule checks so that faster checks come first
- New 'summonaid.json' file which works the same as the 'spawn.json' file but is triggered when zombies are summoned for aid
- Big refactoring to the code to make it much easier to handle
- Fixed player test for loot. It was broken
- Fixed explosion, projectile, fire, and magic tests for loot in case the damage had no source
- When the result of a spawn is 'default' (as opposed to 'deny' or 'allow') then the associated actions are also performed. So only in the case of 'deny' are the actions not performed
Files
incontrol-3.5.0.jar(66.77 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
3.5.0Loaders
Forge