Changelog
- Change "Superior Weaponry" advancement to hint at its potential to spawn new illagers in raids (BluSunrize)
- Change item renders for Railgun, Chemthrower and Shield to be dynamic, to allow use of dynamic shaders (Drullkus)
- Fix erroneous capability check on empty FluidStacks (Malte)
- Fix sound issues with the Skyhook (Malte)
- Fix IE projectiles failing to despawn (Malte)
- Fix handling of stacked items on the Bottling Machine (Malte)
- Fix error in recycling recipe generation (Malte)
- Fix minor typo in External Heater manual page (Logging4J)
- Fix steel sword not using the "forge:tools/swords" tag (BluSunrize)
- Fix hemp plants not using the "minecraft/crops" tag (BluSunrize)
- Fix steel and faraday armor not using "armor" tags (BluSunrize)
- Fix broken animations for revolvers in the left hand (BluSunrize)
- Fix revolver perks trying to localize at "tier0" (BluSunrize)
- Translations Added/Updated: cs_cz (RomanPlayer22), ja_jp (karakufire)
Files
ImmersiveEngineering-1.19.2-9.2.3-167.jar(10.48 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.19.2-9.2.3-167Loaders
Forge
Game versions
1.19.2Downloads
31637Publication date
October 3, 2023 at 5:56 PMPublisher
BluSunrize
Owner