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Immersive Geology

Immersive Geology

An add-on for Immersive Engineering that implements many new ores and multi-block machines, the core of this mod is to implement real world ore processing in a fun way.

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Game Mechanics
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All versionsImmersive Geology 0.5.0-b38

Immersive Geology 0.5.0-b38

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Changelog

Immersive Geology Update – February 6th 2025

New Features & Additions

  • Evaporate Minerals in TFC Worlds:
    Evaporate Minerals now spawn naturally in TFC world types, adding realistic mineral formations for players to discover.

  • Enhanced Nether Resources:
    Nether ore spawning has been introduced (in a partially working state) so that new types of ores can appear in the Nether, expanding your mining options.

  • New Sediment & Geologist Pick:
    A new Sediment item type and the Geologist Pick have been added—providing an improved way to collect and process geological materials during exploration.

  • Improved Schematic Building:
    Players can now pick schematic blocks directly and enjoy an updated schematic table menu. This makes building and copying complex structures easier—even though rotation/mirror handling is still a work in progress.

  • Multiblock Schematics Support:
    The mod now supports multiblock schematics with grid-based placement, giving creative builders more flexibility when designing large structures.

  • Centrifuge Overhaul:
    A fully working centrifuge (now integrated with JEI) has been added with a new model and a refined recipe system. This lets players process materials more efficiently.

  • Extended Slurry System:
    The slurry system has been expanded with new mineral slurry types—including cloudy variants—offering extra processing options for your mod’s chemical workflows.

  • Improved Chemical Reactor Logic: The Chemical Reactor has had its internal logic improved, fixing a few important bugs.

  • Implemented Pre-Heating for the Reverberation Furance: Previously the Reverberation Furnace had not been affected by the Pre-Heaters; You can now use these to increase the speed of the Reverberation Furnace by up to 300%

  • Creative Menu Enhancements:
    Changes to the creative menu and tabs make it easier for players to navigate and find mod items.

Processing & Production Updates

  • New Chemical Production:
    Production chains for hydrofluoric acid and ammonia have been introduced, broadening the range of chemical processes available to players.

  • Enhanced Ore Processing:
    New processing features for manganese and cobalt have been implemented. Smelting recipes for lead and silver (including from crystals and grit) have also been refined for a smoother resource conversion experience.

  • Aluminum Line Processing IG Now has a full processing line for Aluminum, ensuring the ability to craft all IE Items and Machines.

  • Ore Distribution Tweaks:
    Adjustments to iron band formation noise generation help fine-tune ore distribution, ensuring a more natural spread of resources in the world.

Visual & Interface Improvements

  • Minor GUI Updates and Visual Fixes:
  • The Reverberation Furnace shows the internal fluid tank for Sulfur Dioxide and a Nameplate.
  • Minor Tweaks to the Bloomery GUI

Dependencies

dependency-iconImmersive Engineeringrequired
dependency-iconTerraFirmaCraftoptional

Files

ImmersiveGeology-0.5.0-b38.jar(11.91 MiB) Primary
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Metadata

Release channel

Beta

Version number

0.5.0-b38

Loaders

ForgeNeoForge

Game versions

1.20.1

Downloads

55

Publication date

February 6, 2025 at 12:56 PM

Publisher

muddykat

muddykat

Lead Developer

Version ID

Modrinth is open source.

main@a0bd011

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