Changelog
v.0.5.12
- Tweak Acid Block game rule check.
- Aliens no longer track Markers or AreaEffectClouds with sounds.
- Xenos that go into stasis will no gain slow movement effect, which removes itself when it leaves statis. This will fix it looking around when in stasis.
- Large Aliens will now break "weak"* blocks when trying to pathfind to it's target. Thanks to FerretShift#6773 for their help to get this working nicely!
- Large Aliens will now make itself bleed on non-weak blocks that aren't acid resistant blocks** to make them break down over time to make itself an opening in order to get it's pr
- Large Aliens now heal slightly when damaging other mobs
- Classic Xenos will now heal half health whenever they head bite.
- Classic Xenos will now have a small chance of head biting low health targets.
*Weak blocks are configured via the block tag weak_block.json ** Acid resistant blocks are configured via the block tag acid_resistant.json
Dependencies
Files
gigeresque-1.19.3-0.5.12.jar(1.95 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
BetaVersion number
0.5.12Loaders
FabricQuilt
Game versions
1.19.3Downloads
39Publication date
March 4, 2023 at 2:17 AMPublisher
AzureDoom
Maintainer