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Geckolib

Geckolib

A 3D animation library for entities, blocks, items, armor, and more!

28.53M
2,265
Game Mechanics
Library
Utility
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All versionsFabric 1.21.3

Fabric 1.21.3

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Changelog

v4.7-beta-2

  • Added support for UV Face Rotation
  • Added a deferred GeoRenderProvider for split-sources support
  • Added a stop triggered animation function, to allow for stopping of triggered animations in the same way you triggered them in the first place
  • Added a fallback hook for animations - you can now declare multiple animation files in a single GeoModel to look for animations (for polymorphic/modular animatables)
  • GeoModels now receive the renderer in #getTextureResource and #getModelResource, to allow for render-context dependent models and textures
  • Keyframe events now have the AnimationState passed to them for additional context
  • Moved the AnimationState creation in GeoRenderer to its own method for easy overriding
  • Pass the render colour from the renderer to the render layers
  • Fixed Color#ofARGB actually being RGBA
  • Removed previously deprecated methods
  • Fixed some issues with Entity and ReplacedEntity geo renderers
  • Fixed entity velocity being determined mostly from x-coordinate velocity
  • Fixed the controller-agnostic triggered anim function not working
  • Introduced additional safeties to prevent unexpected crashes for some networking functions
  • Moved animated texture ticking to an internal handler, preventing GeoRenderer implementations from needing to handle it

Dependencies

dependency-iconFabric APIrequired

Files

geckolib-fabric-1.21.3-4.7-beta-2.jar(599.55 KiB) Primary
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Metadata

Release channel

Release

Version number

4.7-beta-2

Loaders

Fabric

Game versions

1.21.3

Downloads

389

Publication date

November 1, 2024 at 11:00 PM

Publisher

Tslat

Tslat

Maintainer

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Modrinth is open source.

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