Changelog
- Added: Charge indicators for fermenter and still. Left column indicates current stored energy in relation to activation energy for a work cycle. Right column energy throuput during the last tick in relation to minimum activation energy.
- Added: Still now fills empty buckets in its inventory slots with biofuel if enough of it is in its tank.
- Changed: Manure now has almost the same fermentation properties as fertilizer to make farms running solely on manure viable. Now burns only 20 % longer for the same fermentation value overall.
- Changed: Increased overall amount fermented by manure and fertilizer to reduce required input while keeping the fermentation speed.
- Changed: Removed legacy bio melange for worlds created by version 1.0.6 and below. If you still have bio melange around in BuildCraft pipes or tanks, get rid of it, otherwise you will experience crashes!
- Changed: Forester now a package for the generic machine "grower" to bring it in line with fermenters, stills, arboretums, farms, et al. and enable possibility of additional variants for rubber trees, pumpkins, etc.
- Changed: Remodeled engine tile to enable possibility of additional variants.
- Changed: Water consumption of fermenter now scales with amount of fermented per work cycle.
- Bugfix: Biomass can now be taken out of BuildCraft tanks via bucket.
- Bugfix: Biofuel buckets don't stack anymore.
- Bugfix: Forester operating area now corresponds better with speed dictated by throttle.
- Bugfix: Fermenter, still and bottler (addon) now only use up energy, if they actually worked that cycle.
- Bugfix: Fermenter logic should be improved.
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Release channel
ReleaseVersion number
1.0.8.5Loaders
Forge
Game versions
b1.8.1Downloads
17Publication date
June 15, 2023 at 8:35 PMPublisher
asie
Member