Changelog
This is an alpha release of a minor update to FlightAssistant.
Minecraft version limitations
Some features are only available on certain versions of Minecraft:
1.20.4
, 1.20.3
: All features are available
1.20.2
: Cannot load flight plans created in version 2.0.0
1.20
, 1.20.1
: Cannot load flight plans created in version 2.0.0, elytra state protections are not available (Open Elytra automatically
and Close Elytra automatically when submerged
)
Providing feedback
Feedback about this release and the mod in general can be given either on the GitHub issue tracker or in the Discord server. All feedback is appreciated as long as it's not destructive. Knowing what exactly users want is crucial in allowing me to improve the mod in each update. Thank you!
Breaking changes
Unloaded chunk protection mode
has been replaced
Setting the option to "Soft" or "Hard" didn't make a difference, so it was instead replaced with a tickbox option Preserve altitude in unloaded chunks
. If you previously disabled this protection, make sure to disable the new option as well.
Additions
API for Mod Developers
FlightAssistant 2.2.0 provides an API for mod developers to register their own computers, displays and alerts. For this purpose, the following events have been provided:
CustomHudDisplayRegistrationCallback
(Register displays withHudDisplayRegistry.register
in this event)CustomComputerRegistrationCallback
(Register computers withComputerRegistry.register
in this event)CustomAlertRegistrationCallback
(Register alerts withAlertRegistry.register
in this event)
Alert F/CTL ALTN LAW (PROT LOST)
This alert will be displayed when one of the protection systems fails (this will usually be followed by a forced disconnection of Auto-firework and Autopilot, if enabled). This alert is part of the computer fault alert group
Changes
Flight Phase Display
When using a flight plan, the STATUS display will show the current flight phase. The possible values are: ON GROUND
, TAKEOFF
, CLIMB
, CRUISE
, DESCENT
, APPROACH
, LAND
, GO AROUND
Enhanced Autopilot
The autopilot now has more logic for controlling pitch in various scenarios. You should expect the following changes:
- Autopilot should now use climb pitch (55* UP) for takeoffs and go-arounds
- Autopilot should now use a different pitch angle when holding altitude to drastically reduce firework usage with A/FRWK on
- Autopilot should now level off smoother
- Autopilot should now perform a go-around when rejecting an autoland instead of circling around the destination infinitely
AUTOPILOT OFF
and AUTO-FIREWORK OFF
are now hidden for their first trigger
These alerts were a nuisance for the first time they appear. Now, they will only appear after the user turns AP and A/FRWK off themselves
Dependencies
Files
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Release channel
AlphaVersion number
2.2.0-alpha.1+mc1.20.xLoaders
Game versions
1.20–1.20.4Downloads
147Publication date
April 19, 2024 at 1:57 PMPublisher
Octol1ttle
Member