Changelog
- Fix a location binding coordinate offset-by-one in some cases
- Fix Ender Tools' recipes being mixed up
- Fix an inventory utility method bug, which broke things like the Creation Station recipe save/load
- Fix a derp with some inventory slots - being unable to left or right click items out of them (like the Furnace output slot)
- Added offhand support to the Quick Stacker
- Fix some Quick Stacker logic
- Improve the Memory Chest GUI - items can now be manually put to all except non-matching locked slots, and slots can be locked by simply middle clicking with items in cursor
- Fixed some bugs with the Portal Scaler, like not respecting the world border, and broken Ender Charge cost calculation
- Changed the Ender Relic recipe to be considerably cheaper because of the 1.9 vanilla End Crystal item
- Tweaked some Ender Tool/Sword damage and speed values to better match 1.9 vanilla
- Added a dummy AI task to the Mob Harness to block things like the Wander AI
- Added an event to prevent the Inventory Sorter mod from working in any of my GUIs, because it dupes and destroys items (it doesn't currently support the custom large stack sizes)
- Added my own sort buttons to the "Large Stacks" type inventories
- Added
Block quick actions
buttons to the Large Handy Bag - you can individually lock the different sections, so that any quick action (from the buttons) orSneak + right click
with the bag doesn't affect those sections. Useful if the player likes to keep tools in one bag section for example. - Changed the Quick Stacker inventory search logic - it now properly sorts by distance too.
- Builder's Wand: Fixed and improved several existing things, like:
- Now properly copies the BlockState from the adjacent blocks
- Now properly stores and uses the stored BlockStates from the "block memory"
- Fixed ghost block rendering so that the rotations are correct
- Fixed/tweaked/improved the area size adjustment code to be less derpy and less annoying
- The start and end positions can now be set inside the targeted block by sneaking while settings them (two-corners modes only)
- Builder's Wand: Added Copy and Paste modes, with up to 16 separate templates per wand
- You can name the template in the Copy mode by pressing the
Toggle
key - Paste mode includes rotation and mirroring support and an option to replace existing blocks (replacing is Creative-only)
- You can name the template in the Copy mode by pressing the
- Builder's Wand: Added a Delete mode (Creative mode only - sets all block to air inside the selected area)
- Builder's Wand: Added a "helper block" mode -
Ctrl + right click
on air to place a block of Spruce leaves - no more need for derp pillars to set the second area corner - Builder's Wand: Added a HUD to properly see what the wand's mode is without hovering over it or changing items to to see the item name
- Builder's Wand & my machines: Better support for rotations when copy & pasting with the wand
- Added an Advanced Quick Stacker (block)
- Added an Ender Elevator block
- Added my own Portal
- Made of Portal Frame blocks and a Portal Panel
- The Frame can be any shape as long as it's a closed area
- The Panel must be connected via a continuous "path" of Frame blocks into the frame
Original build time: 2016-06-03 02:10:21 UTC+3
Files
enderutilities-1.9.0-0.6.0.jar(1017.79 KiB) Primary
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Release channel
ReleaseVersion number
0.6.0Loaders
Forge
Game versions
1.9Downloads
15Publication date
October 28, 2023 at 9:26 PMPublisher
masa
Owner