Changelog
🌅 Dawn of Time – v1.5.18 (Forge 1.20.1)
Major Update – Optimization, Bug Fixes & Feature Separation
Removed Content:
- Plants & Wild Versions: Boxwood, Camellia, Commelina, Cypress, Geranium, Grapes, Ivy, Maize, Maple Sapling, Mulberry, Rice
- Silk Feature: Silk Moth entity, Drying Tray block, Stick Bundle block, Silk + all related items
- Potted Plants: Camellia, Commelina, Cypress, Geranium, Grapes, Maize, Maple Sapling, Mulberry
- Configuration System: Removed dependency on Yet Another Config (no config required anymore)
All these features will now be available in a new dedicated Plants mod, separated from Dawn of Time. This mod is going to be soon released.
Technical Changes & Fixes:
- Blockstate Optimization: ~60,000 blockstates removed (pergola, beam, lattice) → 50% less memory usage.
- Compatibility Restored: the mod is now fully compatible with Woodgood, even on low-end setups.
Bug Fixes:
- Crashes related to Ivy (ticking issues) → fixed.
- Crashes related to SoilCropsBlock → fixed.
- Crashes related to entities (Silk Moth rotations, etc.) → fixed.
- Crashes related to worldgen or biome incompatibility → fixed.
Refocus of the Mod: Dawn of Time is now focused on cultural blocks, architecture, and furniture, without the extra gardening/plant systems.
In short: this update splits plant/gardening features into a dedicated mod, cuts memory load in half, fixes major crash issues, and restores compatibility with Woodgood. There are no compatibility issues with old worlds: removed blocks simply turn into air, so worlds won’t be corrupted and players won’t crash. Still, we recommend making a backup of your world before updating.
- The mod is now going to be ported again to 1.21.1 erasing the current 1.21.1 version, then the mod is going to be ported in the last MC version
Dependencies
Files
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