Changelog
Overview
There are breaking changes in this release. Ensure you back up your config(s) if possible. Mods relying on the beta version will have to be updated.
Welcome to the release of the new Data Attributes. This has taken a considerable amount of time to complete.
I am glad to have this opportunity to work on this project and be supported with the first ever public project I will personally release.
Additions 🍎
- No more needing to leave the UI to your config json~ you can do everything you need to do in the UI!
- Allowed easier control of the config menu, and added some new features.
- A
Reset
option to reset your targeted attribute, refreshing all its entries to start anew. - A
Remove
option to remove the targeted entry of your choice. - A
Edit
option to edit the identifier to target a different entry. - A
Add
option to include new entries. - You can also add into default entries.
- A
- Added autocomplete that will appear while editing fields. This will show you currently registered entities and attributes when editing the respective id you want.
- Press [ENTER] to quickly grab the first entry on the autocomplete.
- Attribute components in configuration now will re-render in certain scenarios, allowing for a better experience with working with multiple attributes.
- Improved logic with entering fields, commit changes by pressing [Done], and [Reload] to refresh to the latest config.
- You can now actually use the search bar to look up the specific entries you wish to find.
- Translations should be compatible in the language you choose as well as the attribute id.
- e.g., looking up
playerex:luck
, orLuck
should work.
- e.g., looking up
- Translations should be compatible in the language you choose as well as the attribute id.
- You can now enable/disable Attribute Functions.
Changes 🌽
- [BREAKING] Changed mockup of config JSON.
- Config keys such as
"functions"/"overrides"/"entity_types": { ... }
have been replaced with"entries": { ... }
. - This retains parity with the data-pack format.
- Config keys such as
- [BREAKING] Changed
Map<Identifier, Double>
toMap<Identifier, EntityTypeEntry>
forEntityTypeData
.- This also includes a
fallback
value that gets the default registered base value for the specific attribute under that entity.
- This also includes a
- [BREAKING] Changed overall structure of config related class definitions. This will affect your config file considerably.
- [BREAKING] Removed
DefaultAttributeFactory
. - [BREAKING] Changed
Map<Identifier, List<AttributeFunction>>
toMap<Identifier, Map<Identifier, AttributeFunction>>
- This existed to avoid an odd situation that does not exist anymore.
- Made some changes to certain logic internally and micro-optimizations.
- Fixed CTD issues with editing function values.
- Separated config entries from defaults using color coding & tooltips.
- [BREAKING] Integrated diminishing returns as intended.
- You must keep and/or target attribute min/max ranges between -1 & 1.
- It is how it usually worked in the original DataAttributes, as unfortunately, a solution to implement diminishing returns on all attributes was not possible (at this time).
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Release channel
ReleaseVersion number
2.0.0+1.20.1-fabricLoaders
FabricQuilt
Game versions
1.20.1Downloads
35Publication date
October 11, 2024 at 7:55 PMPublisher
bibireden
Lead Developer