Changelog
Custom Machinery 1.21-0.10.5
Additions :
- Very big refactor of the recipe processing system, the syntax didn't change so existing recipes don't have to be changed.
- However, it is possible that some bugs happen like requirements not being processed correctly, if that happen please report it.
- A machine can now run multiple recipes in parallel, this only work with the 'machine' processor (which is the default).
- The machine processor now has an "amount" properties which define the amount of cores the processor can use.
- Each core can process exactly 1 recipe at a time, so the amount of core define the max amount of recipes that can be processed at a time.
- If the "amount" property of the machine processor is set to 1 (default) the machine exactly like it did in previous versions.
- Machine recipes can be set to run on every core, only on specific cores, or on any core but once at a time.
BugFix :
- Fix jei not differentiating machine items.
Dependencies
Files
CustomMachinery-neoforge-1.21-0.10.5.jar(1.68 MiB) Primary
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Release channel
BetaVersion number
1.21-0.10.5Loaders
NeoForge
Game versions
1.21Downloads
16Publication date
July 24, 2024 at 4:01 PMPublisher
Frinn
Owner