Changelog
Custom Machinery 1.19.2-0.9.3
Additions :
- Add machine owner system, the owner of a machine is the entity that placed it.
- The owner of the machine can be checked and changed inside the CT/KJS function requirement.
- The structure requirement can now be used to place a structure in world.
- Add "locked" property on item component, allow for locking a slot, preventing players to place or take items from that slot.
- KubeJS and Crafttweaker implementations can check and change the locking of a slot.
- Allow CT & KJS to pause and resume the machine.
- Allow CT & KJS to switch the current machine to another.
- Add
.requireItemTag("tag")
method with default amount to 1 for CT and KJS recipes. - Add
start
andend
properties on progress gui element to specify which part of the progress bar this element represent.
Bugfix :
- Fix function requirement broken.
- Fix fluid and items output don't display in jei if their tank/slot is set to "both" mode.
- Fix items doesn't always render at the center of the slot in jei.
- Fix crash if texture element's "texture_hovered" property is not specified and the element is rendered in jei.
- Fix slot/tank/energy textures being 1px offset in jei.
- Fix machine can't be used in a structure requirement.
- Fix machine not appearing in search tab in creative inventory. Thanks Sleepwalkerx for that.
- Fix ambient sound not stopping when the machine stop working.
- Fix machines not dropping their inventories in creative.
- Fix box and structure creator outline rendering weirdly on fabric.
- Fix box creator item left click not working in survival mode.
- Fix JEI not respecting gui element priority.
Files
CustomMachinery-forge-1.19.2-0.9.3.jar(1.33 MiB) Primary
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Release channel
BetaVersion number
1.19.2-0.9.3Loaders
Forge
Game versions
1.19.2Downloads
298Publication date
September 30, 2023 at 11:03 PMPublisher
Frinn
Owner