Changelog
Custom Machinery 1.18.2-0.6.5
Additions :
- Make "tool_type" appearance property a list. Use it to define multiple tools that can break the machine.
- Add "requires_tool" appearance property. Default : true, if set to false the machine will drop when broken with any tools.
Tools specified in the "tool_type" property will still be faster than other tools.
Note : "hand" is no more a valid tool type, instead you can set "requires_tool" to false for making the machine breakable by hand. - Add "interaction_sound" appearance property, allowing to mimic another bloc sounds when placing/breaking/etc.. the machine.
- Renamed "sound" appearance property to "ambient_sound" to avoid confusion with the new property. This property can now play sound when the machine is in any status instead of just "running".
- Add "break" property to durability requirement to toggle if the requirement can break items.
- Add "resetOnError" recipe property, set it to true to make the recipe reset when a requirement throw an error instead of setting the machine to error status.
- Remade machine upgrades, json syntax is the same but CT and KubeJS syntax changed and should be remade.
(Sorry, see the wiki for new syntax)
Bugfix :
- Fix jei "show recipe" is rendered at the position of the progress arrow in jei screen even if the arrow in machine gui is at a different position.
- Fix pipes are able to connect to sides that can't accept or send anything.
- Fix item output requirement not working with nbt.
Dependencies
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Release channel
BetaVersion number
1.18.2-0.6.5Loaders
Forge
Game versions
1.18.2Downloads
55Publication date
July 19, 2022 at 9:09 PMPublisher
Frinn
Owner