- Fixed dormant molten blocks being pushable by pistons.
- Moved the molten_vents_custom_blocks.json into the config folder.
- Added korean translations.
- Changed the placement stage vents are placed during to an earlier one to prevent vents generating ontop of trees when used alongside certain worldgen mods.
- This only affects 1.18.2 so 1.19.2 and 1.20.x will skip this version.
- Fixed being able to move dormant molten vent blocks.
- Fixed being unable to make worlds.
- Fixed asurine vents not generating on land.
- Fixed massive spam in the console during worldgen.
- Fixed being able to move the molten block via create.
- Fixed incorrect conduction behavior.
- Fixed a crash.
- Remade the entire mod.
- Added Scorchia vents.
- Added Scoria vents.
- Vents can now be activated simply by exploding them.
- Vents now generate with random shapes.
- The stem on vents now blends with the surrounding blocks.
- Updated block textures to match the new textures create added. (Thanks to Atobá Azul)
- Block textures are now animated. (Thanks to Atobá Azul)
- Molten blocks are now generated from a combination of datapack and a .json file that exists alongside the mod jar to allow for custom molten blocks.
- Both land and aquatic molten vents now generate by default, individually toggleable via datapack.
- Made land vents rarer.
- Dormant molten blocks no longer glow. (To stand out more from the active molten blocks)
- Dormant molten blocks are no longer block entities. (Now they have no performance impact)
- Removed everything from the config except the useSource toggle.
- Fixed molten vents generating in weird places such as ontop of trees.