Changelog
1.0.0.20
- Actually add scheduled random ticks to
LevelChunk
fromProtoChunk
1.0.0.19
- Don't random tick in
LevelChunk
constructor.
1.0.0.18
- Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
- Try and fix ticking dirt blocks under filled logs.
1.0.0.16
- Invert check for ground when filling logs under for trees.
1.0.0.15
- Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
- Get logs from the trunk palette correctly.
- Store leaves & log targets in a ObjectOpenHashSet in
TreeFromStructureNBTFeature
.
1.0.0.13
- Add the ability to have several leaves & log targets in
TreeFromStructureNBTFeature
.
1.0.0.12
- Fix StructureBoxEditor
1.0.0.11
- Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
- Place leaves on trunks.
1.0.0.9
- Fix canopy anchor pos.
1.0.0.8
- Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
- Switch to Access Transformers/Wideners.
1.0.0.6
- Use correct
/corgilib worldregistryexport
command data export path. - Fix
RegistryAccessor
mixin being called exclusively on clients. Fixes servers crashing.
1.0.0.5
- Fix & optimize
/corgilib worldRegistryExport
command.
1.0.0.4
- Register
AnyCondition
condition. - Better registry ID for
IsMobCategoryCondition
.
1.0.0.3
- Prevent duplicate initializations on fabric.
1.0.0.2
- Relocate Jankson on forge build.
1.0.0.1
- Allow CorgiLib Fabric to be initialized from elsewhere.
- Clean up network package.
1.0.0
- First Release.
Files
CorgiLib-forge-1.19.2-1.0.0.20.jar(278.5 KiB) Primary
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Release channel
BetaVersion number
1.19.2-1.0.0.20-forgeLoaders
Forge
Game versions
1.19.2Downloads
90Publication date
January 22, 2023 at 11:11 PMPublisher
CorgiTaco
Owner