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Cobblemon

Cobblemon

A Pokémon mod for Fabric and NeoForge

8.04M
4,591
Adventure
Mobs
World Generation
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All versionsCobblemon v1.6.1 ~ NeoForge

Cobblemon v1.6.1 ~ NeoForge

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Changelog

1.6.1 (January 26th, 2025)

Additions

  • Added crossover paintings from Close Combat: Premonition, Altar, Slumber, and Nomad.
  • Added Galarica Nuts, used for crafting Galarica Cuffs and Wreaths. Dropped from certain Pokémon. Take a wild guess which.
  • Added compatibility with Repurposed Structures. (Thank you, TelepathicGrunt!)
  • Added an evolution method for Karrablast to evolve into Escavalier in singleplayer.
  • Pokédexes can now be placed in Chiseled Bookshelves.
  • Added optional box argument to the /pc command.
  • Pokédex and Dialogue screens now close when the inventory keybind is pressed.
  • Added config setting maxPokedexScanningDetectionRange to control from what distance the player can scan Pokémon using the Pokédex.
  • Added config setting hideUnimplementedPokemonInThePokedex which hides unimplemented Pokémon from the Pokédex when set to true.
  • Added debug renderer for posable entity locators.

Pokémon Added

Gen 5

  • Ducklett
  • Swanna
  • Shelmet
  • Accelgor
  • Karrablast
  • Escavalier
  • Rufflet
  • Braviary
  • Foongus
  • Amoonguss

Gen 6

  • Binacle
  • Barbaracle

Gen 7

  • Dewpider
  • Araquanid
  • Alolan Geodude
  • Alolan Graveler
  • Alolan Golem

Gen 8

  • Galarian Slowpoke
  • Galarian Slowbro
  • Galarian Slowking

Gen 9

  • Paldean Tauros

Added cries to the following Pokémon

  • All Nidorans
  • Shellder, Cloyster
  • Pinsir
  • Tyrogue, Hitmontop
  • Spinda

Animation updates for the following Pokémon

  • Primeape
  • Munchlax
  • Snorlax
  • Poliwrath
  • Goldeen
  • Seaking
  • Dondozo
  • Wobbuffet
  • Charcadet
  • Armarouge
  • Ceruledge
  • Geodude
  • Graveler
  • Golem
  • Sandile
  • Krokorok
  • Krookodile

Model updates for the following Pokémon

  • Slowpoke
  • Slowbro
  • Slowking
  • Eiscue
  • Tauros
  • Goldeen
  • Seaking
  • Charcadet
  • Armarouge
  • Ceruledge
  • Pinsir
  • Geodude
  • Graveler
  • Golem

Cry updates for the following Pokémon

  • Sceptile

Changes

  • Completely re-synced Pokémon move and stat data based on later games. Learnsets have changed considerably to maximise available moves.
  • Pokémon will now be dynamically revealed to the Pokédex as they're seen in battle instead of revealing entire parties at the end of battle.
  • Unseen wild Pokémon will update their name from '???' to their real name as soon as a battle starts to match how the battle UI shows the actual species name.
  • Pokémon under the illusion effect will reveal their disguise to the Pokédex first and then the base Pokémon once the disguise is broken.
  • Berries will now drop from berry trees if broken at age 0 so you aren't punished for mistaken planting.
  • Increased Fortune drops on Mint Seeds.
  • Updated Slowpoke's shiny texture.
  • Updated drops for many Pokémon.
  • Adjusted the evolution sound to match the timing of the particle effect.
  • Made berry trees shear-able by dispenser blocks. I'm sure nobody will make unholy contraptions with this.
  • Edited some recipes to utilize tags instead of direct item IDs, for better mod compatibility.
  • Added more support for a variety of Fabric/NeoForge conventional tags.
  • Reformatted some tags to be more consistent.

Fixes

  • Fixed Pokédex sometimes crashing when switching forms.
  • Fixed Pokédex interface not transitioning out when closed.
  • Fixed texture dimensions for the player and Pokémon interact interface.
  • Fixed crash related to Tom's Simple Storage mod and the Fossil Machine.
  • Fixed not being able to retrieve a fossil from the Fossil Machine with an empty hand.
  • Fixed Pokémon being collidable (collidible? collissionable? kaleidoscopable?) while being captured by a Poké Ball.
  • Fixed full_party, own_zangoose_seviper, use_revive and use_candy Advancement triggers.
  • Fixed healing_machine Advancement by using the correct 1.21 trigger.
  • Fix Display Cases not dropping items if destroyed through explosions.
  • Fixed an issue where the first Pokémon in the pastured Pokémon list clipped into the interface.
  • Fixed all Pokémon facing South on spawn.
  • Fixed bait being consumed even when not reeling in any Pokémon.
  • Fixed Miltank milk magically disappearing out of your bucket.
  • Fixed Pokémon nicknames migrating from 1.5.2 not being displayed properly.
  • Fixed capitalization in one of our config options. It was a very important fix. Very important. Old configs are fine.
  • Fixed Poké Rods not working if Lure or Luck of the Sea enchantments get removed by other mods.
  • Fixed crashes related to Pokémon when they are ready to evolve while holding an enchanted item. Very specific.
  • Fixed a crash that sometimes occurred when evolving Nincada.
  • Fixed Cobblemon plants not being compostable on NeoForge.
  • Fixed hide UI (F1 key) not hiding the party overlay.
  • Fixed NPC MoLang command player_lose_command not working.
  • Fixed misaligned tooltips with edit boxes in the NPC editor screen.
  • Fixed Pokémon riding two boats when attempting to deploy a platform on water.
  • Fixed the summary screen showing there's experience to reach the next level when they are at the level cap.
  • Fixed Pokémon forgetting moves when evolving on specific cases.
  • Fixed Adorn compatibility, including improvements when using JEI/REI (Apricorn items now show up under the collapsed entries rather than standalone).
  • Fixed error message appearing on battle log when using Solar Beam with Sunny Day.
  • Fixed Pokémon Model offsets for larger species.
  • Fixed /pokedex grant all command not giving male/female/shininess completion for some Pokémon.
  • Fixed /pokedex grant only and /pokedex remove only not respecting the form parameter passed.
  • Fixed variant forms appearing incorrectly in the Pokédex when the normal form had not been unlocked.
  • Fixed Pokémon occasionally being shot into the sky during battle. No Pokémon were harmed by this bug, probably.
  • Fixed NPC editing GUI not updating aspects until a game restart.
  • Fixed some users being unable to open their PC if a Pokémon in it had a lot of PP raises beyond normal bounds. How did you get those, anyway? Tell me or the Bellossom gets it.
  • Fixed some color variants (Dubwool, Conkeldurr and Undyed wooloo) being missing in the Pokédex.
  • Fixed invalid species or held items causing Players to not be able to load into their world anymore (commonly happening after removing addons/mods).
  • Fixed Wooloo variants not being automatically registered in the owner's Pokédex when dyed.
  • Fixed Vivichoke Dip and Leek & Potato Stew not returning a bowl upon consumption.
  • Fixed Fossil Restoration Tank not accepting Hay Bales as organic material.
  • Fixed Potion items applying double their intended healing value.
  • Fixed Fast Ball capture bonuses applying to all Pokémon, making it the Best Ball instead of the Mediocre Edge-Case Ball.
  • Fixed "learned new move" messages appearing for already-known moves on Pokémon evolutions.
  • Fixed Pokémon Item Models breaking shadows nearby when being placed in Display Cases or Item Frames.
  • Fixed berries not giving bonus yields when planted in their preferred biomes. I'm sure we've fixed that 5 times now.
  • Fixed the NeoForge version not supporting "SodiumDynamicLights".
  • Fixed players disconnecting from servers if they made changes to certain config options.
  • Fixed players with shouldered Pokémon not being able to rejoin their 1.5.2 worlds using 1.6.
  • Fixed PokemonProperties utilizing ability=<some ability> being treated as a forced ability even when it is a legal ability for the Pokémon.
  • Fixed type formatting in Pokédex scanner mode when dual types require two lines.
  • Fixed trading sometimes crashing the game or server.
  • Fixed Wild shiny sounds not respecting the shinyNoticeParticlesDistance config setting.
  • Fixed Pokémon being able to evolve mid-battle.
  • Fixed NPC held items being able to be stolen by players. Don't be a thief!
  • Fixed evolutions that require a held item consuming it as soon as meeting requirements when it should only be consumed upon evolution.
  • Fixed Pokémon showing only the default form when selecting them as a target in battle.
  • Fixed a possible error coming out of reeling fishing rods in specific situations.
  • Fixed incorrect weights being used when Poké Fishing with Luck of the Sea.
  • Parametric particle motion now works.
  • Event-spawned particles now work.
  • Particles can now have independent coordinate spaces.

Developer

  • Updated the Pokédex data updated events to always include a Pokemon instance, and optionally a DisguiseData instance.
  • Updated fields in SpawnNPCPacket and SpawnPokemonPacket to be visible and mutable.
  • Updated UnvalidatedPlaySoundS2CPacket to be public instead of internal and made its fields mutable.
  • Added hideNameTag field and HideNPCNameTag nbt tag to NPCEntity to allow hiding the name tag of the NPC.
  • Added the player to PokerodReelEvent so you know who is doing the reeling.

MoLang & Datapacks

  • Added flows for:
    • forme_change: Triggered when a Pokémon changes form in battle.
    • mega_evolution: Triggered when a Pokémon mega evolves in battle. (Note: Third-party mods are required for this feature currently)
    • zpower_used: Triggered when a Pokémon uses a Z-Power move in battle. (Note: Third-party mods are required for this feature currently)
    • terastallization: Triggered when a Pokémon terastallizes in battle. (Note: Third-party mods are required for this feature currently)
    • battle_fainted: Triggered when a Pokémon faints in battle.
    • battle_fled: Triggered when a player flees from battle.
    • battle_started_pre: Triggered when a battle starts. Cancelable!
    • battle_started_post: Triggered when a battle starts.
    • apricorn_harvested: Triggered when an Apricorn is harvested.
    • thrown_pokeball_hit: Triggered when a thrown Pokéball hits a Pokémon.
    • level_up: Triggered when a Pokémon levels up.
    • pokemon_fainted: Triggered when a Pokémon faints.
    • pokemon_gained: Triggered when a player gains a Pokémon.
  • Added MoLang functions:
    • For Pokémon:
      • pokemon.apply(PokemonProperties): Applies the given properties to the Pokémon.
      • pokemon.owner: Returns the owner of the Pokémon or 0.0 if there is no owner or they are not online.
    • For all entities:
      • entity.is_standing_on_blocks(depth, blocks...): Returns whether the specified entity is standing on a specific block or set of blocks. Example usage: q.is_standing_on_blocks(2, minecraft:sand)
  • Added NPC field:
    • hideNameTag: Hides the name tag of the NPC.
    • Added baseScale property to NPCs.
  • Added MoLang particle queries for getting distance to targeted entities.

Dependencies

dependency-iconKotlin for Forgerequired

Files

Cobblemon-neoforge-1.6.1+1.21.1.jar(108.8 MiB) Primary
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Metadata

Release channel

Release

Version number

1.6.1

Loaders

NeoForge

Game versions

1.21.1

Downloads

476405

Publication date

January 26, 2025 at 12:04 AM

Publisher

Hiroku

Hiroku

-Studio Director-

Version ID

Modrinth is open source.

main@a0bd011

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