Changelog
- Waves can now interact (push) entities in their paths (configurable, and uses a blacklist/whitelist entity tag system)
- Fixed servers not being able to modify the wave data on their end
- Moved the wave data configuration over to the configs folder rather than the internal assets folder of the mod by implementing a whole new system
- Added block/data caching for many of the necessary logic steps for the spawning of waves, which should improve performance
- Did a ton of internal refactoring
Known issue: Rendering of waves stops when looking up too steeply irt. the location of the wave. No idea why.
Dependencies
Files
Waves-1.21.4-1.4.jar(1.21 MiB) Primary
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Release channel
ReleaseVersion number
1.4Loaders
NeoForge
Game versions
1.21.4Downloads
10Publication date
February 27, 2025 at 2:25 AMPublisher

Verph
Member