Changelog
New Carcasses/Corpses: Added player corpses - When a player is killed it drops their corpse, some dye and string because when killed their skin comes off. (I just don't know how to get and apply player textures to models, yet🙃) Piglins Zombie Piglins
Added: Added 2 new config options to enable/disable sulfur ore and salt generation. (default is enabled) Added new icon overlays to help new players understand how to use the mod (can be disabled in the config) Added Vampirism Compat: Added butchery meats and organs to Vampirism grinders accepted items. Added Russian translation (Credits to Hichi) Added config option to disable organ drops Custom bucket used for collecting salt water. Using a vanilla bucket to collect salt water can be disabled in the config now and butchery's own bucket can be used instead.
Fixes: Fixed issue with disabling individual carcasses/corpses not working Fixed issue with skinning mobs Fixed butcher enchantment issues. This can be placed on: Swords, axes, bows, crossbows and tridents.
Changes: Changed how salt and sulfur generate Revisited some of the butchery meats nutritional values
Files
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.7.8Loaders
Game versions
1.21.1, 1.21.2, 1.21.3, 1.21.4Downloads
700Publication date
December 13, 2024 at 11:11 PMPublisher
spectrejks
Member