Changelog
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.3.0] - 2021-12-19
Changed
- Update to 1.21
- Lich and Void Blossom drop loot even if not killed by player
Fixed
- Table of elevation radius
- Gauntlet damage increasing from upstream
[1.2.0] - 2024-01-31
Added
- Compatibility with NeoForge
Changed
- Move project to multiloader
- Requires CerbonsAPI 1.1.0+
[1.1.1] - 2024-01-24
Added
- Add ja_jp translation. Thanks SAGA23456
Changed
- Mark mod as only compatible with CerbonsAPI 1.0.0 (Will be compatible with 1.1.0 in a beta release soon)
[1.1.0] - 2024-01-01
Changed
- Mod depends on CerbonsApi now
[1.0.6] - 2023-12-13
Changed
- Disable Gauntlet hitboxes when epic fight mod is installed
Fixed
- Fix soul star not dropping when specific mod are installed
[1.0.5] - 2023-12-12
Fixed
- Fix mob ward block not possible to be placed above height 254
[1.0.4] - 2023-12-01
Fixed
- Fix config file values not working
[1.0.3] - 2023-11-30
Fixed
- Fix crash saying that the BMDConfig class was not registered
[1.0.2] - 2023-11-28
Fixed
- Fix "Shield Piercing" damage type being blocked by shields
[1.0.1] - 2023-11-26
Added
- Add config for table of elevation effect size
Changed
- Change archive's name to BOMD
Fixed
- Fix wrong value at class "FindTargetGoal"
[1.0.0] - 2023-11-23
- Initial release
Files
BOMD-Forge-1.21-1.3.0.jar(1.86 MiB) Primary
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Release channel
ReleaseVersion number
1.3.0Loaders
Forge
Game versions
1.21–1.21.1Downloads
60Publication date
December 20, 2024 at 12:31 AMPublisher
CerbonXD
Member