Changelog
This release uses a new build system.
The new build system allows me to work on all 3 MC versions simultaneously, without needing to port code between them. However, there is a chance I broke something while porting to this new system. Feel free to report any bugs in this release to my issue tracker or my discord.
Changes:
- To make my life a little bit easier (with regards to the new build system), wells, surface mineshafts, and campfires will no longer spawn in cherry variants.
- Small, medium, and large houses will still have cherry variants.
- Hopefully fixed issue where placing a structure template from a scripted structure results in its coordinates being absolute, instead of moved with the structure placing the template.
- This should work, but is un-tested. Feel free to report bugs about this too!
- Biome layouts can now be disabled by data packs.
- Added a log cabin structure.
- Added a windmill structure.
- Fixed trees not using the same threshold as other foliage when deciding whether or not to spawn. This results in fewer trees at high altitudes compared to previous versions.
- Fixed warped fungi trees not spawning as often as they should in MC 1.20.1.
Files
Big Globe-3.9.0-MC1.20.1.jar(3.56 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
BetaVersion number
3.9.0Loaders
Fabric
Game versions
1.20–1.20.1Downloads
81Publication date
August 28, 2023 at 5:27 PMPublisher
Builderb0y
Owner