Changelog
Features
- Build for 1.20
- BCLStructureBuilder supports Jigsaw Structures
- Raft Support
- API to simplify generation of Creative-Tabs
- Equipment Sets can be configured to build Smithing Recipes
- Support for Debug Items.
- New
/bclib place
-command to add nbt-structures/jigsaw blocks to the world. - Support API for Smithing Templates
- New Block Behaviour Interfaces
- Support for hanging Signs
Changes
- Template Structures perform a biome test at random height before checking the noise columns
- Moved Boat Entity Render registration to BCLib
- Place NBT Structures silently
- Recipe Builder for recipe that copies smithing templates
- Added inBiome Test before costly layer searches
- Debug Placement Modifierers can have uniquie Captions
- Better Thread-Syncing abilities for
RegistrySupplier
- Disabled TagRegistry when not running DataGen.
- DataGen will force write references to other Tags without any error checks
- ComplexMaterials can use MaterialSlots now
- Removed custom sign rendering in favour of vanilla Wood-Types
- Added
BehaviourBuilders
to replace the deprecated Block-Material
System SmithingRecipeBuilder
requires a Template Item- Disabled EMI and ModMenu Support for now
- Added default biome type for
nullscape:void_barrens
to our default datapack. END_LAND
as default Biome type for unknown End Biomes
Fixes
- Vertical Attribute was not set for biomes
- Crash due to outdated Biome reference
Files
bclib-3.0.0.jar(2.13 MiB) Primary
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Release channel
AlphaVersion number
3.0.0Loaders
Fabric