Changelog
Add skin file/wardrobe SQL connection support
Add skin outline overlay support
Add skin overlay color override option
Add skin animation trigger (only client)
Add static/float node rendering support
Add skin animation support
Add skinnable block animation support
Add hologram projector block animation support
Add advanced skin PBR texture support
Add more one thread for the skin vertex builder
Add default skin slot support
Add phantom and guardian entity skin support
Add pig/wolf entity skin support
Add skin animation frozen/step control for the tick command
Add molang keyword alias support
Add overlay rendering support
Add vao rendering support
Add register/unregister texture in the runtime support
Add only skin item option in the wardrobe
Fix crash in neoforge 21.0.113+
Fix some rendering issue when iris/sodium installed
Fix item skin animation play issue
Fix skin animation can't play when change at the wardrobe
Fix epic fight mod compatibility issue
Fix wardrobe data sync issue when some case
Fix request advanced skin issue when multithreading case
Fix crash when wings marker is wrong
Fix YDM's Weapon Master mod rendering issue
Fix missing dynamic texture when skin rendering in some case
Fix crash in outline when rendering task delay
Fix advanced skin mirror option not work issue
Fix some crash when skin vertex buffer release
Fix wings skin animation can't work issue
Fix walk animation can't work in dedicated server
Fix molang function call issue for skin animation
Fix skin animation play queue issue
Fix default skin model pose issue in the 1.21
Fix cristel lib compatibility issue
Fix texture animation not work in some shader pack
Fix skin cube tag crash in the 1.21
Fix dynamic texture memory leak issue
Fix embedded skin item renderer issue
Fix some block bench project can't import issue
Fix skinnable block break by fluid flowing issue
Fix wrong mix overlay color in render skin
Fix block bench non-standard cube texutre box issue
Fix skin animation too large in the advanced skin builder
Fix skin animation translate/rotate/scale matrix issue
Fix block bench down side texutre issue
Fix mirror uv not work from block bench model
Fix crash when skinnable block break by the piston push/pop
Fix armourer block setting can't update issue
Refactor the molang compiler
Refactor skin rendering context
Refactor the overlay color override option
Optimize dynamic textures memory usage
Optimize a large of performance issues
NOTE: 1.16 requires java 16 now.
NOTE: we supporte idle|walk|run|jump|sneak|swim|fly|fall_fly|ride|boat|crawl|climb
animations now.
NOTE: For confirms LabPBR Material Standard, we changed texture name convention for block bench importer.
_e
is self-emissive texture (multiple textures: you also can set render mode to emissive
).
_s
is specular map texture.
_n
is normal map texture.
Dependencies
Files
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Release channel
BetaVersion number
fabric-1.19.2-3.0.0-beta.10Loaders
Game versions
1.19.2Downloads
59Publication date
July 22, 2024 at 2:16 PMPublisher
SAGESSE-CN
Owner