Ariente has been archived. Ariente will not receive any further updates unless the author decides to unarchive the project.
Changelog
Ariente 1.12-0.0.5-alpha
- New blueprint system. These blueprints are going to be used as the gating component for progression through this mod
- Loot in cities has been mostly replaced with blueprints
- New constructor and auto constructor for crafting objects from blueprints
- New blueprint storage which has to be set adjacent to the constructor and auto constructor so that they can craft
- New flux ship (work in progress!)
- New levitating city
- The jump key (usually space) to start flying with the power armor fired even if a console or gui was open
- Fixed a bug where cities kept on spawning new sentinels everytime the world was reloaded
- New power combiner which is used to combine power for the combined power cables
- New online help in many gui's (TODO TODO TODO EXTEND)
- New command option for ar_findcity to locate a city of a given type
- More powerful city editing mode (mostly for internal usage)
- Needs McJtyLib 3.1.0 and HoloGui 0.0.4-beta
- Better loot generation as well as the possibility to have random blueprints
- Some attempt at proper loot balancing has been done
- Bug: AUTO CONSTRUCTOR gui not correct?
Dependencies
Files
ariente-1.12-0.0.5-alpha.jar(1.4 MiB) Primary
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Release channel
AlphaVersion number
1.12-0.0.5-alphaLoaders
Forge