Apugli has been archived. Apugli will not receive any further updates unless the author decides to unarchive the project.
Changelog
Breaking Change Notes
apugli:sprinting
now has a new field calledrequires_input
, which defaults to false. This doesn't match the behaviour in previous versions, so set this to true if you wish to have the previous logic.
Known Issues
- [FORGE] Modify Scale does not properly sync with resource values on the client. This is an Origins Forge bug that I'll go and fix next update.
Power Types
- Added
modify_scale
power type. Requires Pehkui to function. If Pehkui isn't loaded, any powers with this power type will fail to load. - Added
crawling
, andprevent_entity_selection
power types. - Added
requires_input
boolean field tosprinting
power type (Defaults to false). - Added
function
field tomodify_durability_change
power type. Can befloor
,round
, orceiling
. Defaults tofloor
. - Added
self_target_bientity_action
,self_nearby_bientity_action
, andtarget_nearby_bientity_action
todamage_nearby_on_hit
power type. (All optional). - Added
attacker_target_bientity_action
,attacker_nearby_bientity_action
, andself_nearby_bientity_action
todamage_nearby_when_hit
power type. (All optional). - Added
should_damage_condition
tofreeze
power type.
Bi-entity Condition Types
- Added
compare_dimensions
bi-entity condition type. - Added
compare_scale
bi-entity condition type. If Pehkui isn't loaded, this condition will return true.
Entity Condition Types
- Added
crawling
, anddimensions
entity condition types. - Added
scale
entity condition type. If Pehkui isn't loaded, this condition will always compare to 1.0.
Bugfixes
- Fixed crash due to wrong locations of fields when creating damage sources inside
damage_nearby_*_hit
power types. - Fixed
damage_nearby_on_hit
not running at all. - Fixed
damage_nearby_*_hit
not considering for thedamage_condition
field. - Fixed
hover
power type'sstep_assist
field not functioning for correcting upper bounds. - Fixed
allow_anvil_enchant
'scomparison
field not defaulting to>=
. - Fixed
modify_enchantment_level
not syncing its initial values to clients. #58 - [FABRIC] Fixed
damage_nearby_when_hit
usingdamage_nearby_on_hit
's serializable data. - [FABRIC] Fixed fabric.mod.json not using the new
fabric-api
mod id. #56 - [FORGE] Fixed incorrect behaviour with stopping from
sprinting
power type. - [FORGE] Update pack formats.
- [FORGE] Fixed Forge specific damage source creation method referencing an invalid method.
Internal
- Prefixed every mixin method. #59
- [FABRIC] Changed
fabric
dependency in fabric.mod.json tofabric-api
. #56
Files
Apugli-2.8.0+1.20.1-fabric.jar(927.22 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.8.0+1.20.1-fabricLoaders
FabricQuilt
Game versions
1.20–1.20.1Downloads
74Publication date
November 12, 2023 at 5:20 PMPublisher
Pug
Owner