Apugli has been archived. Apugli will not receive any further updates unless the author decides to unarchive the project.
Changelog
Power Types
- Added
action_on_jump
,custom_projectile
,modify_durability_change
,modify_fov
,prevent_movement_check
,sprinting
, andstep_assist
power types.
Action Types
- Added
custom_projectile
,item_cooldown
andspawn_custom_effect_cloud
entity action types. - Added
raycast_between
andspawn_custom_effect_cloud
bi-entity action typeS. - Added
schedule_tick
block action type. - Added
cooldown
item action type. - Backported
apoli:area_of_effect
block action type.
Condition Types
- Added
custom_entity_id
andowner
bi-entity condtiion types. - Added
in_rain
,raining
andthundering
block condition types. - Added
grounded
,raining
,thundering
entity condition types. - Added
on_cooldown
item condition type.
Bugfixes
- Fixed errors involving the
step_assist
field's functionality in thehover
power, these fixes also carry over to the newstep_assist
power. - Removed code that may have caused
action_on_durability_change
to run more times than what's necessary. - [FABRIC] Fixed crash when checking if the entity has powers using non living entity. #44
- [FORGE] Fixed NPE with
modify_enchantment_level
targeting the wrong location. #45 - Fixed raycast centric action types' particles not applying in the correct direction.
- Fixed
modify_enchantment_level
not working with an empty item stack.
Files
Apugli-2.5.0+1.19.2-fabric.jar(785.99 KiB) Primary
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Release channel
ReleaseVersion number
2.5.0+1.19.2-fabricLoaders
FabricQuilt
Game versions
1.19–1.19.2Downloads
104Publication date
July 15, 2023 at 1:17 AMPublisher
Pug
Owner