Apugli has been archived. Apugli will not receive any further updates unless the author decides to unarchive the project.
Changelog
Power Types
- Added
apugli:action_on_projectile_hit
power type. - Added
apugli:projectile_action_over_time
power type. - Added
targetable_bientity_condition
anddamage_bientity_condition
fields toapugli:rocket_jump
. - Additional optimisations to
apugli:rocket_jump
.
Action Types
- Added
apugli:spawn_particles
entity action type. (Use only if you have to as this entity action may be removed when Apoli updates to 1.19.3.)
Condition Types
- Added
apugli:attacker_condition
entity condition type. Allows testing a bi-entity condition with the entity's attacker as the actor and the entity as the target. - Added
apugli:attack_target_condition
entity condition type. Allows testing a bi-entity condition with the entity as the actor and its attack target as the target. - Added
apugli:can_take_damage
entity condition type. Accepts asource
field. - Added
apugli:max_health
entity condition type. Acceptscomparison
andcompare_to
values. - Added
apugli:trident_enchantment
entity condition type. Allows checking of enchantments on a trident that the condition is testing.
Bugfixes
- Fixed Hits On Target component trying to sync entities that aren't loaded.
- Fixed Hits On Target component not ticking serverside.
Internal
- Rewrote
apugli:modify_soul_speed
power type's logic.
Files
Apugli-1.12.0+1.19-fabric.jar(411.43 KiB) Primary
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Release channel
ReleaseVersion number
1.12.0+1.19-fabricLoaders
FabricQuilt
Game versions
1.19–1.19.2Downloads
65Publication date
December 28, 2022 at 11:37 AMPublisher
Pug
Owner