Changelog
New Features:
- Added
getRenderContext()
method toplayerRenderer
event. This method provides scripters with access to aPlayerRenderContext
, allowing them to customize item rendering on the player's body with configurable rotation and position. - Added
cancelDefaultRender()
method toplayerRenderer
event. This method allows scripters to cancel the default rendering behavior during theplayerRenderer
event. - Added
renderBodyItem()
method toplayerRenderer
event. This method enables scripters to render item stacks on the player's body, with options for configuring rotation and position.
Improvements:
- Improved various
probejs
typings to enhance code readability and maintainability.
Changes:
- We now use LioLib in 1.20.1 as an optional dependency for geckolib player animations to avoid any Geckolib cache conflicts with other mods
Files
animationjs-1.20.1-0.0.7.jar(48.62 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.20.1-0.0.7Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
209Publication date
May 12, 2024 at 10:29 PMPublisher
Liopyu
Member