Changelog
- Added "disableDamageCooldown" -- Configurable option for how fast the "disableDamage" effect gets applied.
- Added "whenDamageDisabled" -- Configurable server-wide message for when a player gets marked as invulnerable.
- Added "whenDamageEnabled" -- Configurable server-wide message for when a player gets unmarked as invulnerable.
- Added "afkInvulnerablePlaceholder" -- and the "%afkplus:invulnerable%" placeholder for interactions to communicate the status of Disable Damage under the display name, etc.
- Several code formatting cleanups... I've been using IntelliJ IDEA these days.
- Added a new Mixin to manage AFK status when a player changes Game Modes ... it force-disable's their AFK status when doing so to prevent bugs from creeping in (ie. Disable Damage issues with Creative Mode).
- Added /afkplus damage enable/disable [Player] - commands for administrator's for forcefully disable/allow the "Disable Damage" status on players.
Dependencies
Files
afkplus-1.20.1-1.4.2.jar(345.02 KiB) Primary
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Release channel
ReleaseVersion number
1.4.2Loaders
Fabric
Game versions
1.20.1Downloads
47Publication date
January 2, 2024 at 3:41 AMPublisher
sakura-ryoko
Owner