Applied Energistics
A Mod About energy, and matter and getting stuff done! Probably.
1,121
0
Equipment
Storage
Technology
Applied Energistics has been archived. Applied Energistics will not receive any further updates unless the author decides to unarchive the project.
Changelog
- Crafting now uses the correct IRecipe Method
- Fixed Display of Crafting Monitor when large numbers are used.
- AE Tiles now properly unload / reload without causing dead tiles.
- Fixed Rendering Glitch with Cable Animation
- Selection and Bounding Boxes for Cables and Buses now appear correctly.
- Cable Animations and Storage monitors now have a maximum render distance.
- Fixed a bug where Crafting Mining Turtles would result in Regular turtles.
- Fixed a bug where Crafting TE Energy Cubes would be impossible.
- Added Forge Requirement to match version it was built with. ( prevents weird missing function errors )
- Fixed bug where MAC gui would close when switching pages.
- Fixed bug where Interface would not update patterns.
- Fixed Sleeping mode on Export buses to sleep shorter, and to not hang.
- Logistics Pipes Requestables and Craftables now appear properly in the terminal.
- Storage Monitors no longer render effects.
- Fixed a bug where 1.4.7 -> 1.5.1 world conversion would result in interfaces pointing south rather then in automatic mode ( default )
- Fixed a bug where interfaces could cause Drives to not update their drive properly.
Files
appeng-rv10-i.zip(801.43 KiB) Primary
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Release channel
ReleaseVersion number
rv10-iLoaders
Forge
Game versions
1.5.1–1.5.2Downloads
7Publication date
April 24, 2024 at 2:32 PMPublisher
ModrinthArchives
Archivist