Advanced Repulsion Systems has been archived. Advanced Repulsion Systems will not receive any further updates unless the author decides to unarchive the project.
Changelog
- Fixed crash when opening deflector GUI
- Changed uninsulated to insulated copper cable in recipes
- Fixed large forcefields not working near bedrock level
- May have fixed forcefields not working sometimes in SMP if not placed near Z=0 and nobody was near Z=0 to load that chunk
- Changed TileEntityProjektor.field_queue from a LinkedList to a HashSet
- Added slowGenerate config option
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Release channel
ReleaseVersion number
rev3Loaders
Forge
Game versions
1.2.5Downloads
21Publication date
June 15, 2023 at 5:53 PMPublisher
ModrinthArchives
Owner