Changelog
Major Changes
- Fixed Hitscan crash
- Fixed a lot of Visuals that were completely broken for left handed players
- Fixed Saturation Glitch
- Added non-slam-storage slam dives
- Made Cerberus Ball actually parriable (it was disabled before)
- Projectiles fired from weapons now start with the players Velocity, making downwards projectile boosts possible even mid slam
- Changed Parry Check Area, making both Parries and Projectile Boosts easier
- Added Shotgun Parries
- Changed Shotgun fire slightly to make Projectile Boosts more Accurate
- Fixed a bug where projectiles would pass through entities if their hitbox touched the players
- Fixed Slams not being cancelled in spectator or flight
- Fixed Sliding not being cancelled in spectator
- Fixed Wing Animations
- Fixed some Movement Sound related issues
- Fixed sliding being cancelled immediately if the player isn't already moving when starting
- Added fall damage reduction based on gravity reudction and jump height in hivel mode
Settings and Gamerules
- Added "Effectively Violent" Gamerule (enables features activated by setting the world to hard, like enraging Maurice, on any difficulty)
- Added Explosion Block Breaking" gamerule (disables (Ultracraft) explosions from players breaking blocks)
- Added "Swordsmachine Safe Ledges" Gamerule (prevents Swordsmachine from jumping off of ledges)
- Changed "Censor Blood" Setting default to Off (why was it even on)
- Added "Movement Sounds" General Setting
- Added "UltraHUD" Category and moved relevant settings there
- Added "Switch Sides" UltraHUD setting (makes HUD render on the opposite side of the screen)
- Added "Show Parry Check Area" Debug Setting
Tweaks
- Buffed Piercer Revolver alt fire Damage
- Buffed (Ultracraft) Explosions towards all non-mod Entities
- Reduced drag in HiVel mode slightly
Minor Changes
- Fixed Pedestal Item rotation (fr this time)
- Added 5 tick (0.25 second) Cooldown to Slams for balancing
- Fixed Slam Impact sound playing mid-air when cancelling slams
- For a Strong Slam, the key has to be held for the entire fall now
- Fixed some Filth related issues
- Hitscans and offhand punches now interact with bells (arguable the most important feature this update)
- Fixed Weapons being usable in Offhand
- Punch and hivel toggle keys cannot be held down anymore
- Fixed Blood Fluid rendering Issue
- Fixed Camera clipping through walls during third person sliding
- Fixed issues with Projectile Boosting thrown Machineswords
- Machinesword now drops as an item if the owners inventory is full instead of disappearing
Files
ultracraft-1.19.4-1.0.2.jar(3.07 MiB) Primary
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Release channel
ReleaseVersion number
1.19.4-1.0.2Loaders
Fabric
Game versions
1.19.4Downloads
103Publication date
June 11, 2023 at 9:39 AMPublisher
absolutelyaya
Owner