Kinetic Weaponry
Did you have so much fun opening enough Trial Vaults to get one heavy core for a mace that you wanted to do it over and over again, but you were saddened when you found that there wasn’t really a reason to?
Thankfully, Kinetic Weaponry has you covered. Every item / block in the mod requires 1 heavy core to craft, and in exchange you get two new tools that give you awesome new abilities!
The Kinetic Detonator:
Explodes instantly on Mace hit from height. Pulls directly from the Mace’s damage calculation to determine explosion power.
The Kinetic Shortbow:
After entering firing mode by holding right click, you can press or hold left click to fire either a single shot or a barrage of powerful arrows. Requires Kinetic Charge.
The Kinetic Retention Module:
Can be placed and charged with Mace blows from height, then worn to serve as a sort of battery when using Kinetic equipment. Contains 4 Reload Charges.
Kinetic Charging Bus:
Can be placed down and charged with Mace blows from height to store Kinetic Charge. Allows for more flexible automation setups, piston feed tapes, and more efficient Retention Module charging!
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