In spite of the title, this is NOT a medieval chemistry mod. I have no idea why akkamaddi called it what he did. This is a port to 1.16.5 (and later), of the Classical Alchemy module of akkamaddi's Additions on Curseforge from 1.7.10. See that article for original permissions and Minecraft Forum thread links. The mod (an add-on for Simple Ores) was originally written by akkamaddi, and then abandoned; I took up maintenance of the mod after that.
Classical Alchemy is a mod that contains highly refined versions of Copper and Tin: Cuprum and Stannum. These materials can be used to produce two types of Bronze, Pyropus Bronze and Pulchrum Bronze. A third type, Tomb Bronze, can be found in chests and worn by mobs. If the mod "Simple Arsenic, and Old Lace" is present, Tomb Bronze can be created.
REQUIRES SimpleCoreLib, SimpleOres2 (or any other mod that supplies copper and tin), and Fusion.
Optionally uses akkamaddi's Arsenic and Lace
The base metals are Cuprum, a highly refined Copper, and Stannum, a highly refined Tin. These metals are to their progenators similar to what Steel is to Iron. Both are created by combining two ingots of the base metal. Using coal / charcoal as the catalyst produces a small chunk, bonemeal produces a medium chunk, and gunpowder produces a large chunk. The materials Cuprum and Stannum are stronger than Iron.
Combining Cuprum and Stannum produces an alchemically enhanced form of Bronze called Pyropus Bronze (often called "Red Bronze" by historians). Pyropus uses the same catalysts as regular Bronze. Pyropus is comparable to Mythril, though a little less durable. It takes enchantments well.
Fusing Pyropus with Gold ingots, using redstone dust as a catalyst (only produces large chunks), produces Pulchrum Bronze. Pulchrum is far less durable than Pyropus, and even slightly less durable than Cuprum. However, Pulchrum can hold a very sharp cutting edge. Pulchrum is valuable becuase its sharp edge gives it a harvest level of 3, meaning it can harvest Obsidian and Onyx. Because of its otherwise low durability and inability to handle shear stress, it cannot be used to make a functional suit of armor.
Tomb Bronze is a special material. It is Bronze that has sit in the ground for centuries, or longer. In particular, it is found in graves, which is why it is most commonly found in dungeon chests and on the undead monsters of the darkness. Time, deep burial, and many think necrotic energies, make Tomb Bronze a very special material. Though it appears heavily patinaed and corroded, it is actually more durable than Mythril. It takes a very sharp edge, makes an excellent suit of armor, and is also highly enchantable.
If the player has the mod "Simple Arsenic, and Old Lace" installed, a recipe to make Tomb Bronze is enabled. It is made by fusing Pyropus and Arsenide Bronze. using a catalyst of rotten flesh produces a small chunk, redstone produces a medium chunk, and glowstone dust produces a large chunk. Also, and Old Lace Shroud can be used as a catalyst to make large Tomb Bronze chunks. Tomb Bronze can also harvest Obsidian and Onyx.
If the player does not have "Simple Arsenic", then Tomb Bronze becomes a found-only material.
Stannum: Tin + Tin : (SC) Coal / Charcoal (MC) Bonemeal (LC) Gunpowder
Cuprum: Copper + Copper : (SC) Coal / Charcoal (MC) Bonemeal (LC) Gunpowder
Pyropus Bronze: Stannum + Cuprum : (SC) Bonemeal (MC) Gunpowder (LC) Redstone Dust
Pulchrum Bronze: Pyropus Bronze + Gold : (LC only) Redstone Dust
Tomb Bronze: Pyropus Bronze + Arsenide Bronze : (SC) Rotten Flesh (MC) Redstone Dust (LC) Glowstone Dust, or Old Lace Shroud
The Arsenide Bronze ingot and Old Lace Shroud items are from Simple Arsenic. Chunks follow standard compounding recipes. Large chunks are smelted into ingots.
Tool and armor recipes are standard. Cuprum, Stannum, and Pyropus can make a full set of tools and armor. Tomb Bronze can make all tools and armor except the hoe, as residual necrotic energy tends to make the ground unfertile. Pulchrum can only be used for tools, and is too beautiful to be used for hoes.
Stannum armor also has the very unique ability of being able to diffuse kinetic energy in specific, very vertical situations. Specifically, when clad in a full set of Stannum armor, you will take no damage from falling anvils.
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