Changelog
Mo-Variants 7.7.0 BETA 4
This is a complete re-write of the pack made to improve stability, touch up versions still commonly used, and add a bunch of features.
Beta 4 includes Holiday 2024 QOL, more config improvements, minor changes, and a few bug fixes.
THIS IS A BETA!!! NOT ALL THINGS ARE 100% DONE, AND DOES NOT FOLLOW OUR TYPICAL UPDATE CYCLE!!!
Additions Since Beta 3:
- Holiday 2024 QOL
- Added 4 new holiday variants
- Festive Drowned
- Festive Husk
- Festive Stray
- Festive Zombie Villager
- Modernized the holiday content to fit our latest standards.
- Added 4 new holiday variants
Changes Since Beta 3:
- Config Changes
- Add Ender Category
- Additional Ender Variants coming sometime after v8.0.0.
- Add Netherborne Category
- Additional Netherborne Variants coming sometime after Ender Variants.
- Added "Reset to Default" Buttons to each individual mob cap.
- Updated Spawn Amount "Reset to Default" buttons to standard, and added one for each page.
- Add Ender Category
- Init V6
- Possessed Blades now spawn as a pair.
Fixes Since Beta 3:
- Fixed a few bugs & typos when navigating the config.
- Fix Bosses & Holiday Mobs not being pruned... because... they aren't rabbits... how did we do that?!
- Fix mob cap score correction being broken due to invalid commands. I was tired okay?
- Fix more old code causing issues
KNOWN ISSUES IN BETA 4:
- Spawn Rate config section is NOT up to date.
Files
mo-variants-7.7.0.3.jar(576.8 KiB) Primary
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Release channel
BetaVersion number
7.7.0.3+modLoaders
FabricForgeNeoForgeQuilt
Game versions
1.20–1.20.1Downloads
6Publication date
December 24, 2024 at 5:26 AMPublisher
Bowswa
Member