Changelog
Fixed gun sounds cutting off bug
When certain gun sounds were used in 1-tick guns, they would be cut off
Made Large Laser projectile type actually large
Before, it was the same size as the regular laser projectile type
Optimized projectile raycasts
Should result in increased performance and less lag on multiplayer servers
Fixed Perdition Turret not changing model when destroyed
When the Perdition Turret entered the destroyed phase, its model wouldn't change
Fixed Perdition Turret dummy HP shield bug
The Perdition Turret would have an addition 60 hp of damage it could sustain before taking actual damage
Added custom Explosion Sound and particles to Perdition Turret death
When the Perdition Turret changes to be destroyed, it now plays another sound effect and some particles appear
Fixed reloading ammo tag abuse bug
The player could reload a gun, even if they didn't have the proper ammo item It would only matter if the player had an item with the proper ammo tag
Added 4 new Reload Types
There are 4 new reload types that can be used by players with custom guns
Partial 25/50/75 (3/4/5) - Refills the gun 25/50/75% at the cost of 1 ammo item
Bullets (6) - Refills the gun completely at the cost of 1 ammo item per shot the gun needs refilled
Buffed Laser Pistol and Laser Rifle
The Laser Pistol max ammo is now 8 and now uses the partial 50 reload type The Laser Rifle damage has been increased to 28 from 27
Tweaked Assault Laser Rifle
The max ammo has been raised to 48, but the gun now uses the partial 50 reload type
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
V1.22.5Loaders
Game versions
1.21Downloads
503Publication date
July 13, 2024 at 10:10 PMPublisher
Gamingbarn
Owner