Changelog
Changes
-> 1.7.0
-Added new 'remove thrown potions' module (in 'mechanics' category) - sub-setting of 'no potion effects' - removes/disables thrown potions and area-of-effect clouds from the world
-Added new 'reset triggers' module (in 'general' category) - makes common triggers used in Classic Mechanics be reset when its reloaded, as to avoid bugs that could potentially happen (unlike some other general-category modules, this one is disable by default)
-Fixed 'old tilling' not resetting itself, making it work once and never again
-Fixed dropped items not stacking together correctly in the inventory when 'no item names' was enabled
-Potion effects now get immediately removed when 'no potion effects' is enabled
-Fixed trigger for 'vertical logs' not working, making them take a second to turn into vertical logs
-Fixed the game spamming a debug message when 'downwards drowning knockback' was enabled
-Fixed boats just randomly crashing when 'old boat crashing' was enabled
-Semi-fixed ( :/ ) 'old sponges' not draining surrounding water
-Tagged 'old sponges' module as experimental due to the many bugs related to it. This module will likely be rehauled in a future version
-Reworked shearing functionality for 'punch-sheep shearing' module - now uses a loot table for RNG and summoning wool block items
-Wool block items spawned by punching sheep (when 'punch-sheep shearing' is enabled) now come from the sheep's body instead of the ground
Files
Classic Mechanics v1.7.0.zip(582.91 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.7.0Loaders
Data Pack
Game versions
1.21Downloads
10Publication date
July 9, 2024 at 5:30 PMPublisher
Wilozyx
Member