Changelog
Horde Nights v1.2.0 - A Festive Drop & Super Slow
Updates
- Update to support 1.21.4, The Garden Awakens.
- The Resource Pack IS NOW UPDATED!!
Additions
- Added Festive Moons
- Added the typical three advancements, surviving & Super challenge surviuval, plus a secret one.
- Festive moons are different, Hostile mobs are a lot less... Hostile.
- The core mechanic of this lunar event will be improved upon, don't worry. I plan to work improvements into any minor updates over the next year!
- The reason for this is we have a lot of work to do with the optional resource pack, and would like to focus on what already exists first.
- Integration with TimeLib to enable this automatically during winter.
- Integration only supports 1.21-1.21.1 at the time of writing, due to TimeLib having issues.
- 1.21.2-1.21.3 requires a single world relog for things to work properly as of TimeLib v1.2.1
- 1.21.4+ is completely unsupported.
Changes
- Init v7
- Config 2.0 Pt2
Config on Horde Nights kinda got left in the dust for most of 1.0.0-1.1.0, but with most of the major content done, it is time for it to catch up. This will be done in multiple parts, as to not overload ourselves.
- Add Visuals Pg1 - Lunar Event Indicators
- Add Advanced Pg1 - TimeLib Integration
- General Improvements
- Settings managed by an integration will now say so, as well as being "locked" while the integration is managing them.
- Slight Design Improvements to Gameplay Pg1.
- Add tick delay to allow updates before config is re-displayed in appropriate cases
- Super Moons Changes:
- Nights with a Super Moon will now last 2x longer.
- It now only takes 1 minute 30 seconds to become a coward during a super moon.
- Some particles are now forced, setting a minimum.
- Particle visual config will be coming soon providing more cusomization!
- Stat advancements now have titles to indicate which advancement is bugged should it ever happen again.
Fixes
- #4 - Sleeping Percentage Overridden by pack.
- Unreported - Fix config saying to configure the "Blood Moon" interval, when in fact you are configuring the "Natural Lunar Event" Interval.
- Unreported - Fix an incorrect scoreboard blocking anything other than a Blood Moon.
- #5 - Fix "Pet" mobs collected the day leading up to a lunar event getting transformed into a Horde Mob.
- Unreported - Fix a math error that wouldn't have affected only two event types.
- Unreported - Fix all stats & gameplay attached to them not working.
- Unreported - Fix creeper statistic achievement not working due to a typo.
- Unreported - Fix RRC advancement with wrong color title.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Dependencies
Files
[1.21-1.21.4] Horde Nights v1.2.0.zip(167.28 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.2.0Loaders
Data Pack
Game versions
1.21–1.21.1, 1.21.2, 1.21.3, 1.21.4Downloads
190Publication date
December 4, 2024 at 10:16 PMPublisher
Bowswa
Member