Changelog
- Added the following advancements: “Eyeball Forest”, “Heart Breaker”, “Pale in Comparison”, “Resinance”, “Fake Copper”, “Pale Gardener”, “Flamboyant Range”, “Light Show”, “I yearned for the mines”.
- Added trophies for the following advancements: “I yearned for the mines”, “Vault Hunter”, “Warden Extinction”, “sus”.
- Added the Pale Garden biome to “Overgrown!”, “Adventuring Time”, “Travelling Bard” and “Explorer of Worlds”.
- Added Pale Oak Logs to “Getting Wood”, “A Good Start”, “Yay, I got my wood!” and “Master Logger”.
- Added Pale Oak Wood “Barking Mad”.
- Added Stripped Pale Oak Wood to “Lost its Bark” and “Stripper”.
- Added Pale Oak and Resin Brick Slabs and Stairs to “Slabs For Days” and “Ah, my old enemy…” respectively.
- Added Resin Brick Walls to “Crazy Walls”.
- Added Pale Oak Pressure Plates to “Under Pressure”.
- Added every new flammable block to “Bonfire Night”.
- Fixed the Big Dripleaf component of “Bonfire Night” not triggering if you light its stem on fire.
- Added Pale Oak Saplings to “Care for the environment” and “Ecologist”.
- Added Pale Oak Saplings and both kinds of Eyeblossoms to “Harry Potter”.
- Added Pale Moss, Pale Moss Carpet, Pale Hanging Moss, Pale Oak Saplings to “Combine Harvester”.
- Removed the various “ch_” block tags used in “Combine Harvester”, instead just simply specifying the multiple blocks within the advancement itself now.
- Added Closed and Open Eyeblossoms, Pale Moss, Pale Moss Carpet, Pale Hanging Moss, Pale Oak Saplings and Pale Oak Leaves to “What’s new with composting?”.
- Added Closed and Open Eyeblossoms to “For you, my sweet” and “Flower Power”.
- Added the Nausea effect to “I’m gonna be sick!” (crafted using Closed Eyeblossoms) and updated the duration times since they were changed in 24w45a.
- Added every new block and item to “All the Blocks!”, “All the Items!”, “Stack all the Blocks!” and “Stack all the Items!”.
- Obtaining a stack of Netherite Upgrades will now trigger the Smithing Template component of “Stack all the Items!” – previously, doing this had no effect on the advancement.
- Added the Creaking to “Monster Hunter”, “Monsters Hunted”, “Night Runner”, “Master Shieldsman”, “Indiana Jones”, “Telescopic”, “Death From All.” -- The Creaking was not added to “Potion Master” or “Biological Warfare” since it cannot be damaged by potions, not to “Highway to Hell” or “Endergeddon” since the Creaking won’t spawn in those dimensions and can’t go through portals, and not to “Demolitions Expert” or “Monstrous Sacrifices” since Creaking deaths from TNT or near a Sculk Catalyst do not trigger the advancement.
- Added Resin (the armor trim material) to “Coordinated Flair” and “Chromatic Armory”.
- Fixed “Whack a Mole” not triggering as of Minecraft 1.21.2.
- The fourth line of “Riddle Me This” has been replaced with a brand new task due to becoming impossible as of Minecraft 1.21.2 (and being unintuitive in general). The third line was also tweaked in order to fit a new rhyme.
- “Sniper Duel” no longer works with a Trident, only Arrows and Spectral Arrows.
- You no longer have to sprint in order to trigger “Silent But Deadly”. Updated its description to reflect this.
- Renamed “Iskallium Collector” to “Oh no guys I’m o o z i n g”.
- Renamed the root of the BACAP tab from “BlazeandCave’s Advancements” to “BlazeandCave’s Advancements Pack”.
- Changed tk304’s name in the BACAP tab root to 2673Tom.
- Changed Wolfguy2005’s colour in the BACAP tab root to #6d6d6d.
- “Fractal” now comes after “Flamboyant Range”.
- “Cherry Bomb” now comes after “Pale Gardener”.
- “Fake Fortress” now comes after “Fake Stronghold”.
- “No Chain, No Gain” now comes after “Fake Fortress”.
- “Greek Art Decor” now comes after “Blackstonehenge”.
- “Fake Monument” now comes after “Deepslate Conspiracy”.
- “Pretty in Pink” is no longer a goal advancement.
- The internal code of “This name sounds cooler” now uses “\” instead of ‘“.
- Updated the rewards of “Getting Wood”, “A Good Start” and “Care for the environment” with Pale Oak Logs/Saplings.
- Added an item reward to “Pottery Exhibition” that consists of a Brown Bundle that contains 1 of every Pottery Sherd.
- Fixed the item reward text of the advancements that reward Turtle Scutes saying “item.minecraft.scute”.
- Fixed the item reward text of “Time to Upgrade!” saying “upgrade.minecraft.netherite_upgrade Smithing Template”.
- Fixed the trophy of “Death From All” not having an enchantment glint.
- Fixed the trophies of “65 Hours of Walking” and “Giga XP Grinder” not having their advancement names listed in a light pink colour.
- The reward function called by the first cheater advancement (big_cheater) is now big_cheater instead of cheater1.
- Fixed the update_score function not counting “Humble Bundle” or “Fractal”.
- Fixed some issues where the maxCommandForkCount and maxCommandChainLength gamerules wouldn’t get set across all dimensions if using a paper server.
- The internal bc_rewards folder has been renamed to bacap_rewards, so all function files contained here now use that namespace.
- Added the bacap_fanpacks function tags folder. Functions can be added to these function tags in fan-made add-on datapacks to allow vanilla BACAP functions to do additional things without having to change vanilla BACAP functions in those fan-made datapacks. -- A new function tag is called whenever running the global_install function: /function #bacap_fanpacks:install -- A new function tag is called whenever running the start_timers function: /function #bacap_fanpacks:timers -- New function tags are called whenever running the update_score function and all coop_update functions. Ideal if adding new advancements. /function #bacap_fanpacks:update_score /function #bacap_fanpacks:config/coop_update /function #bacap_fanpacks:config/coop_update_team_<color> -- New function tags are called at the end of every advancement reward function (eg #bc_fanpacks:adventure/a_chiptune_relic). Note that due to the sheer amount of tags in this category, empty function tags have not been created for these, but their folders have been set out.
Files
BlazeandCave's Advancements Pack 1.18.zip(3.69 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.18Loaders
Data Pack
Game versions
1.21.4Downloads
352Publication date
December 4, 2024 at 6:19 AMPublisher
Cavinator1
Owner